This reference page is linked to from the following overview topics: Object Plug-ins, Plug-in Base Classes, Shape and Spline Principal Classes, Creating a Spline.
#include <simpspl.h>
Public Member Functions |
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CoreExport void | UpdateShape (TimeValue t) |
CoreExport | SimpleSpline () |
CoreExport | ~SimpleSpline () |
void | ShapeInvalid () |
CoreExport int | HitTest (TimeValue t, INode *inode, int type, int crossing, int flags, IPoint2 *p, ViewExp *vpt) |
This method is called to determine if the
specified screen point intersects the item. |
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CoreExport void | Snap (TimeValue t, INode *inode, SnapInfo *snap, IPoint2 *p, ViewExp *vpt) |
Checks the point passed for a snap and
updates the SnapInfo
structure. |
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CoreExport int | Display (TimeValue t, INode *inode, ViewExp *vpt, int flags) |
This method displays the shape's generated
mesh if necessary. |
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virtual CoreExport void | BeginEditParams (IObjParam *ip, ULONG flags, Animatable *prev) |
This method allows the
ShapeObject to create its new "Rendering" rollup. |
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virtual CoreExport void | EndEditParams (IObjParam *ip, ULONG flags, Animatable *next) |
IParamArray * | GetParamBlock () |
An object or modifier should implement this
method if it wishes to make its parameter block available for other
plug-ins to access it. |
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CoreExport int | GetParamBlockIndex (int id) |
If a plug-in makes its parameter block
available (using
GetParamBlock()) then it will need to provide #defines for
indices into the parameter block. |
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CoreExport ObjectState | Eval (TimeValue time) |
This method is called to evaluate the object
and return the result as an
ObjectState. |
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CoreExport Interval | ObjectValidity (TimeValue t) |
This method returns the validity interval of
the object as a whole at the specified time. |
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CoreExport int | CanConvertToType (Class_ID obtype) |
Indicates whether the object can be
converted to the specified type. |
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CoreExport Object * | ConvertToType (TimeValue t, Class_ID obtype) |
This method converts this object to the type
specified and returns a pointer it. |
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CoreExport void | GetCollapseTypes (Tab< Class_ID > &clist, Tab< MSTR * > &nlist) |
When the user clicks on the Edit Stack button in the modify
branch a list of 'Convert To:' types is presented. |
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CoreExport void | BuildMesh (TimeValue t, Mesh &mesh) |
CoreExport ObjectHandle | CreateTriObjRep (TimeValue t) |
CoreExport void | GetWorldBoundBox (TimeValue t, INode *inode, ViewExp *vpt, Box3 &box) |
This method returns the world space bounding
box for Objects (see below for the Sub-object gizmo or Modifiers
gizmo version). |
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CoreExport void | GetLocalBoundBox (TimeValue t, INode *inode, ViewExp *vxt, Box3 &box) |
This is the object space bounding box, the
box in the object's local coordinates. |
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CoreExport void | GetDeformBBox (TimeValue t, Box3 &box, Matrix3 *tm, BOOL useSel) |
This method computes the bounding box in the
objects local coordinates or the optional space defined by tm.
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CoreExport int | NumberOfVertices (TimeValue t, int curve) |
This method is used by the Summary Info and
Object
Properties dialogs to inform the user how many vertices or CVs are
in the object. |
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CoreExport int | NumberOfCurves () |
Returns the number of polygons in the shape.
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CoreExport BOOL | CurveClosed (TimeValue t, int curve) |
This method is called to determine if the
specified curve of the shape is closed at the time passed. |
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CoreExport Point3 | InterpCurve3D (TimeValue t, int curve, float param, int ptype=PARAM_SIMPLE) |
This method returns a point interpolated on
the entire curve. |
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CoreExport Point3 | TangentCurve3D (TimeValue t, int curve, float param, int ptype=PARAM_SIMPLE) |
This method returns a tangent vector
interpolated on the entire curve. |
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CoreExport float | LengthOfCurve (TimeValue t, int curve) |
Returns the length of the specified curve.
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CoreExport int | NumberOfPieces (TimeValue t, int curve) |
Returns the number of sub-curves in a curve.
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CoreExport Point3 | InterpPiece3D (TimeValue t, int curve, int piece, float param, int ptype=PARAM_SIMPLE) |
This method returns the interpolated point
along the specified sub-curve (segment). |
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CoreExport Point3 | TangentPiece3D (TimeValue t, int curve, int piece, float param, int ptype=PARAM_SIMPLE) |
Returns the tangent vector on a sub-curve at
the specified 'distance' along the curve. |
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CoreExport MtlID | GetMatID (TimeValue t, int curve, int piece) |
This method provides access to the material
IDs of the shape. |
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BOOL | CanMakeBezier () |
This method is called to determine if the
shape can be converted to a bezier representation. |
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CoreExport void | MakeBezier (TimeValue t, BezierShape &shape) |
Creates the bezier representation of the
shape. |
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CoreExport ShapeHierarchy & | OrganizeCurves (TimeValue t, ShapeHierarchy *hier=NULL) |
This method is called to prepare the shape
for lofting, extrusion, etc. |
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CoreExport void | MakePolyShape (TimeValue t, PolyShape &shape, int steps=PSHAPE_BUILTIN_STEPS, BOOL optimize=FALSE) |
Create a PolyShape representation with
optional fixed steps. |
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CoreExport int | MakeCap (TimeValue t, MeshCapInfo &capInfo, int capType) |
This method generates a mesh capping info
for the shape. |
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CoreExport int | MakeCap (TimeValue t, PatchCapInfo &capInfo) |
This method creates a patch cap info out of
the shape. |
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int | NumRefs () |
The
ShapeObject makes 1 reference; this is where it tells the
system. |
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CoreExport RefTargetHandle | GetReference (int i) |
This method allows the
ShapeObject to return a pointer to its parameter block.
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CoreExport RefResult | NotifyRefChanged (Interval changeInt, RefTargetHandle hTarget, PartID &partID, RefMessage message) |
This method will notify the Shape Object of
changes in values in its parameter block. |
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CoreExport void | ReadyInterpParameterBlock () |
void | UnReadyInterpParameterBlock () |
CoreExport void | SimpleSplineClone (SimpleSpline *ssplSource) |
CoreExport void | SimpleSplineClone (SimpleSpline *ssplSource, RemapDir &remap) |
int | NumSubs () |
CoreExport Animatable * | SubAnim (int i) |
This method returns the ShapeObject's
animatable pointer. |
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CoreExport MSTR | SubAnimName (int i) |
This method returns the name of the
animatable's name. |
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CoreExport void | DeleteThis () |
Deletes an instance of this class. |
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CoreExport void | FreeCaches () |
CoreExport IOResult | Save (ISave *isave) |
Implemented by the System. |
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CoreExport IOResult | Load (ILoad *iload) |
Implemented by the System. |
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LRESULT CALLBACK | TrackViewWinProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) |
This function is obsolete. |
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void | GetClassName (MSTR &s) |
void | InitNodeName (MSTR &s) |
virtual Class_ID | ClassID ()=0 |
virtual void | BuildShape (TimeValue t, BezierShape &ashape)=0 |
virtual RefTargetHandle | Clone (RemapDir &remap)=0 |
virtual CreateMouseCallBack * | GetCreateMouseCallBack ()=0 |
virtual BOOL | ValidForDisplay (TimeValue t)=0 |
virtual void | InvalidateUI () |
virtual ParamDimension * | GetParameterDim (int pbIndex) |
virtual MSTR | GetParameterName (int pbIndex) |
virtual BOOL | DisplayVertTicksDuringCreation () |
Public Attributes |
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IParamBlock * | ipblock |
IParamBlock * | pblock |
BezierShape | shape |
Interval | ivalid |
BOOL | suspendSnap |
Static Public Attributes |
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static IParamMap * | ipmapParam |
static int | dlgSteps |
static BOOL | dlgOptimize |
static BOOL | dlgAdaptive |
static SimpleSpline * | editOb |
Protected Member Functions |
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virtual CoreExport void | SetReference (int i, RefTargetHandle rtarg) |
This method sets the ShapeObject's parameter
block pointer. |
CoreExport SimpleSpline | ( | ) |
CoreExport ~SimpleSpline | ( | ) |
CoreExport void UpdateShape | ( | TimeValue | t | ) |
void ShapeInvalid | ( | ) | [inline] |
CoreExport int HitTest | ( | TimeValue | t, |
INode * | inode, | ||
int | type, | ||
int | crossing, | ||
int | flags, | ||
IPoint2 * | p, | ||
ViewExp * | vpt | ||
) | [virtual] |
This method is called to determine if the specified screen point intersects the item.
The method returns nonzero if the item was hit; otherwise 0.
t | The time to perform the hit test. |
inode | A pointer to the node to test. |
type | The type of hit testing to perform. See Scene and Node Hit Test Types. for details. |
crossing | The state of the crossing setting. If TRUE crossing selection is on. |
flags | The hit test flags. See Scene and Node Hit Testing Flags for details. |
p | The screen point to test. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
Reimplemented from BaseObject.
CoreExport void Snap | ( | TimeValue | t, |
INode * | inode, | ||
SnapInfo * | snap, | ||
IPoint2 * | p, | ||
ViewExp * | vpt | ||
) | [virtual] |
Checks the point passed for a snap and updates the SnapInfo structure.
t | The time to check. |
inode | The node to check. |
snap | The snap info structure to update. |
p | The screen point to check. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
Reimplemented from BaseObject.
This method displays the shape's generated mesh if necessary.
Objects derived from
ShapeObject will want to have the
ShapeObject code display the rendering mesh in the viewport;
this method will do that for them. Simply set the viewport
transform and call this method. An example from the SplineShape code: int SplineShape::Display(TimeValue
t, INode *inode,
ViewExp* vpt, int flags)
{
Eval(t);
GraphicsWindow
*gw = vpt->getGW();
gw->setTransform(inode->GetObjectTM(t));
ShapeObject::Display(t, inode, vpt, flags);
...
}
If the ShapeObject's "Display Render Mesh" switch is off, it will
do nothing. Otherwise, it will display the proper mesh as specified
by its parameter block.
t | The time to display the object. |
inode | The node to display. |
vpt | An interface pointer that may be used to call methods associated with the viewports. |
flags | See Display Flags. |
Reimplemented from ShapeObject.
virtual CoreExport void BeginEditParams | ( | IObjParam * | ip, |
ULONG | flags, | ||
Animatable * | prev | ||
) | [virtual] |
This method allows the ShapeObject to create its new "Rendering" rollup.
To use it, the derived class simply calls it first thing in its
own BeginEditParams method. An example from the SplineShape code:
void
SplineShape::BeginEditParams(IObjParam *ip, ULONG flags,Animatable prev )
{
ShapeObject::BeginEditParams(ip, flags, prev);
...
}
ip | The interface pointer passed to the plug-in. |
flags | The flags passed along to the plug-in in Animatable::BeginEditParams(). |
prev | The pointer passed to the plug-in in Animatable::BeginEditParams(). |
Reimplemented from ShapeObject.
virtual CoreExport void EndEditParams | ( | IObjParam * | ip, |
ULONG | flags, | ||
Animatable * | next | ||
) | [virtual] |
Reimplemented from ShapeObject.
IParamArray* GetParamBlock | ( | ) | [inline, virtual] |
An object or modifier should implement this method if it wishes to make its parameter block available for other plug-ins to access it.
The system itself doesn't actually call this method. This method is optional.
Reimplemented from BaseObject.
{return (IParamArray*)pblock;}
CoreExport int GetParamBlockIndex | ( | int | id | ) | [virtual] |
If a plug-in makes its parameter block available (using GetParamBlock()) then it will need to provide #defines for indices into the parameter block.
These defines should not be directly used with the parameter block but instead converted by this function that the plug-in implements. This way if a parameter moves around in a future version of the plug-in the #define can be remapped. A return value of -1 indicates an invalid parameter id.
id | The parameter block id. See Parameter Block IDs. |
Reimplemented from BaseObject.
CoreExport ObjectState Eval | ( | TimeValue | t | ) | [virtual] |
This method is called to evaluate the object and return the result as an ObjectState.
When the system has a pointer to an object it doesn't know if it's a procedural object or a derived object. So it calls Eval() on it and gets back an ObjectState. A derived object managed by the system may have to call Eval() on its input for example. A plug-in (like a procedural object) typically just returns itself. A plug-in that does not just return itself is the Morph Object (/MAXSDK/SAMPLES/OBJECTS/MORPHOBJ.CPP). This object uses a morph controller to compute a new object and fill in an ObjectState which it returns.
t | Specifies the time to evaluate the object. |
{ return ObjectState(this); }
Implements Object.
CoreExport Interval ObjectValidity | ( | TimeValue | t | ) | [virtual] |
This method returns the validity interval of the object as a whole at the specified time.
t | The time to compute the validity interval. |
Reimplemented from Object.
CoreExport int CanConvertToType | ( | Class_ID | obtype | ) | [virtual] |
Indicates whether the object can be converted to the specified type.
If the object returns nonzero to indicate it can be converted to the specified type, it must handle converting to and returning an object of that type from ConvertToType().
obtype | The Class_ID of the type of object to convert to. See Class Class_ID, List of Class_IDs. |
Reimplemented from Object.
This method converts this object to the type specified and returns a pointer it.
Note that if ConvertToType() returns a new object it should be a completely different object with no ties (pointers or references) to the original.
if (os->GetTM()) { Matrix3 tm = *(os->GetTM()); for (int i=0; i<triOb->mesh.getNumVerts(); i++) { triOb->mesh.verts[i] = triOb->mesh.verts[i] *tm; } os->obj->UpdateValidity(GEOM_CHAN_NUM,os->tmValid()); os->SetTM(NULL,FOREVER); }
t | The time at which to convert. |
obtype | The Class_ID of the type of object to convert to. See Class Class_ID, List of Class_IDs. |
// Retrieve the TriObject from the node int deleteIt; TriObject *triObject = GetTriObjectFromNode(ip->GetSelNode(0),deleteIt); // Use the TriObject if available if (!triObject) return; // ... // Delete it when done... if (deleteIt) triObject->DeleteMe(); // Return a pointer to a TriObject given an INode or return NULL // if the node cannot be converted to a TriObject TriObject *Utility::GetTriObjectFromNode(INode *node, int &deleteIt) { deleteIt = FALSE; Object *obj = node->EvalWorldState(0).obj; if (obj->CanConvertToType(Class_ID(TRIOBJ_CLASS_ID, 0))) { TriObject *tri = (TriObject *) obj->ConvertToType(0,Class_ID(TRIOBJ_CLASS_ID, 0)); // Note that the TriObject should only be deleted // if the pointer to it is not equal to the object // pointer that called ConvertToType() if (obj != tri) deleteIt = TRUE; return tri; } else { return NULL; } }
Reimplemented from Object.
When the user clicks on the Edit Stack button in the modify branch a list of 'Convert To:' types is presented.
The use may click on one of these choices to collapse the object into one of these types (for instance, an Editable Mesh or an Editable NURBS object). This method returns a list of Class_IDs and descriptive strings that specify the allowable types of objects that this object may be collapsed into. Note: Most plug-ins call the base class method in Object in their implementation of this method. The base class implementation provided by Object checks if the object can convert to both an editable mesh and an editable spline. If it can, these are added to the allowable types.
clist | The table of allowable Class_IDs. |
nlist | The table of pointers to strings that correspond to the table of Class_IDs above. |
void SphereObject::GetCollapseTypes(Tab<Class_ID> &clist,Tab<MSTR*>&nlist) { Object::GetCollapseTypes(clist, nlist); Class_ID id = EDITABLE_SURF_CLASS_ID; MSTR *name = new MSTR(GetString(IDS_SM_NURBS_SURFACE)); clist.Append(1,&id); nlist.Append(1,&name); }
Reimplemented from Object.
CoreExport void BuildMesh | ( | TimeValue | t, |
Mesh & | mesh | ||
) |
CoreExport ObjectHandle CreateTriObjRep | ( | TimeValue | t | ) |
This method returns the world space bounding box for Objects (see below for the Sub-object gizmo or Modifiers gizmo version).
The bounding box returned by this method does not need to be precise. It should however be calculated rapidly. The object can handle this by transforming the 8 points of its local bounding box into world space and take the minimums and maximums of the result. Although this isn't necessarily the tightest bounding box of the objects points in world space, it is close enough.
t | The time to compute the bounding box. |
inode | The node to calculate the bounding box for. |
vp | An interface pointer that can be used to call methods associated with the viewports. |
box | Contains the returned bounding box. |
Reimplemented from BaseObject.
This is the object space bounding box, the box in the object's local coordinates.
The system expects that requesting the object space bounding box will be fast.
t | The time to retrieve the bounding box. |
inode | The node to calculate the bounding box for. |
vp | An interface pointer that may be used to call methods associated with the viewports. |
box | Contains the returned bounding box. |
Reimplemented from BaseObject.
This method computes the bounding box in the objects local coordinates or the optional space defined by tm.
Note: If you are looking for a precise bounding box, use this method and pass in the node's object TM (INode::GetObjectTM()) as the matrix.
t | The time to compute the box. |
box | A reference to a box the result is stored in. |
tm | This is an alternate coordinate system used to compute the box. If the tm is not NULL this matrix should be used in the computation of the result. |
useSel | If TRUE, the bounding box of selected sub-elements should be computed; otherwise the entire object should be used. |
Reimplemented from Object.
CoreExport int NumberOfVertices | ( | TimeValue | t, |
int | curve | ||
) | [virtual] |
This method is used by the Summary Info and Object Properties dialogs to inform the user how many vertices or CVs are in the object.
The method is passed a TimeValue and a curve index; if the curve index is <0, the function should return the number of vertices/CVs in the entire shape. Otherwise, it should return the number of vertices/CVs in the specified curve.
t | The time at which the number of vertices is to be computed. |
curve | The curve index. See note above. |
Reimplemented from ShapeObject.
CoreExport int NumberOfCurves | ( | ) | [virtual] |
CoreExport BOOL CurveClosed | ( | TimeValue | t, |
int | curve | ||
) | [virtual] |
This method is called to determine if the specified curve of the shape is closed at the time passed.
t | The time to check. |
curve | The index of the curve to check. |
Implements ShapeObject.
CoreExport Point3 InterpCurve3D | ( | TimeValue | t, |
int | curve, | ||
float | param, | ||
int | ptype =
PARAM_SIMPLE |
||
) | [virtual] |
This method returns a point interpolated on the entire curve.
This method returns the point but you don't know which segment the point falls on. See method InterpPiece3D().
t | The time to evaluate. |
curve | The index of the curve to evaluate. |
param | The 'distance' along the curve where 0 is the start and 1 is the end. |
ptype | The parameter type for spline interpolation. See List of Parameter Types for Shape Interpolation. |
Implements ShapeObject.
CoreExport Point3 TangentCurve3D | ( | TimeValue | t, |
int | curve, | ||
float | param, | ||
int | ptype =
PARAM_SIMPLE |
||
) | [virtual] |
This method returns a tangent vector interpolated on the entire curve.
Also see method TangentPiece3D().
t | The time at which to evaluate the curve. |
curve | The index of the curve to evaluate. |
param | The 'distance' along the curve where 0.0 is the start and 1.0
is the end. int ptype=PARAM_SIMPLE The parameter type for spline interpolation. See List of Parameter Types for Shape Interpolation. |
Implements ShapeObject.
CoreExport float LengthOfCurve | ( | TimeValue | t, |
int | curve | ||
) | [virtual] |
Returns the length of the specified curve.
Note: This method makes no allowance for non-uniform scaling in the object transform. To do that, see the following code fragment (os is the ObjectState with the shape object and xfm is the NodeTM of the shape object node).
if (os.obj->SuperClassID() == SHAPE_CLASS_ID) { ShapeObject *sobj; sobj = (ShapeObject *) os.obj; int cct = sobj->NumberOfCurves(); PolyShape workShape; sobj->MakePolyShape(ip->GetTime(), workShape); workShape.Transform(xfm); float len = 0.0f; for (int i=0; i<cct; i++) len += workShape.lines[i].CurveLength(); }
t | The time at which to compute the length. |
curve | The index of the curve. |
Implements ShapeObject.
CoreExport int NumberOfPieces | ( | TimeValue | t, |
int | curve | ||
) | [virtual] |
Returns the number of sub-curves in a curve.
t | The time at which to check. |
curve | The index of the curve. |
Implements ShapeObject.
CoreExport Point3 InterpPiece3D | ( | TimeValue | t, |
int | curve, | ||
int | piece, | ||
float | param, | ||
int | ptype =
PARAM_SIMPLE |
||
) | [virtual] |
This method returns the interpolated point along the specified sub-curve (segment).
For example consider a shape that is a single circle with four knots. If you called this method with curve=0 and piece=0 and param=0.0 you'd get back the point at knot 0. If you passed the same parameters except param=1.0 you'd get back the point at knot 1.
t | The time to evaluate the sub-curve. |
curve | The curve to evaluate. |
piece | The segment to evaluate. |
param | The position along the curve to return where 0.0 is the start and 1.0 is the end. |
ptype | The parameter type for spline interpolation. See List of Parameter Types for Shape Interpolation. |
Implements ShapeObject.
CoreExport Point3 TangentPiece3D | ( | TimeValue | t, |
int | curve, | ||
int | piece, | ||
float | param, | ||
int | ptype =
PARAM_SIMPLE |
||
) | [virtual] |
Returns the tangent vector on a sub-curve at the specified 'distance' along the curve.
t | The time to evaluate the sub-curve. |
curve | The curve to evaluate. |
piece | The sub-curve (segment) to evaluate. |
param | The position along the curve to return where 0 is the start and 1 is the end. |
ptype | The parameter type for spline interpolation. See List of Parameter Types for Shape Interpolation. |
Implements ShapeObject.
CoreExport MtlID GetMatID | ( | TimeValue | t, |
int | curve, | ||
int | piece | ||
) | [virtual] |
This method provides access to the material IDs of the shape.
It returns the material ID of the specified segment of the specified curve of this shape at the time passed. There is a default implementation so there is no need to implement this method if the shape does not support material IDs. Note: typedef unsigned short MtlID;
t | The time to evaluate the sub-curve. |
curve | The zero based index of the curve to evaluate. |
piece | The sub-curve (segment) to evaluate. |
Reimplemented from ShapeObject.
BOOL CanMakeBezier | ( | ) | [inline, virtual] |
This method is called to determine if the shape can be converted to a bezier representation.
Reimplemented from ShapeObject.
{ return TRUE; } // Return TRUE if can turn into a bezier representation
CoreExport void MakeBezier | ( | TimeValue | t, |
BezierShape & | shape | ||
) | [virtual] |
Creates the bezier representation of the shape.
t | The time to convert. |
shape | The bezier representation is stored here. |
Reimplemented from ShapeObject.
CoreExport ShapeHierarchy& OrganizeCurves | ( | TimeValue | t, |
ShapeHierarchy * | hier = NULL |
||
) | [virtual] |
This method is called to prepare the shape for lofting, extrusion, etc.
This methods looks at the shape organization, and puts together a shape hierarchy. This provides information on how the shapes are nested.
t | The time to organize the curves. |
hier | This class provides information about the hierarchy. See Class ShapeHierarchy. |
Implements ShapeObject.
CoreExport void MakePolyShape | ( | TimeValue | t, |
PolyShape & | shape, | ||
int | steps =
PSHAPE_BUILTIN_STEPS , |
||
BOOL | optimize =
FALSE |
||
) | [virtual] |
Create a PolyShape representation with optional fixed steps.
t | The time to make the PolyShape. |
shape | The PolyShape representation is stored here. |
steps | The number of steps between knots. Values >=0 indicates the
use of fixed steps: PSHAPE_BUILTIN_STEPS Use the shape's built-in steps/adaptive settings (default). PSHAPE_ADAPTIVE_STEPS Force adaptive steps. |
optimize | If TRUE intermediate steps are removed from linear segments. |
Implements ShapeObject.
CoreExport int MakeCap | ( | TimeValue | t, |
MeshCapInfo & | capInfo, | ||
int | capType | ||
) | [virtual] |
This method generates a mesh capping info for the shape.
t | The time to create the cap info. |
capInfo | The cap info to update. |
capType | See Shape Capping Types. |
Implements ShapeObject.
CoreExport int MakeCap | ( | TimeValue | t, |
PatchCapInfo & | capInfo | ||
) | [virtual] |
This method creates a patch cap info out of the shape.
Only implement this method if CanMakeBezier() returns TRUE.
t | The time to create the cap info. |
capInfo | The cap info to update. |
Reimplemented from ShapeObject.
int NumRefs | ( | ) | [inline, virtual] |
The ShapeObject makes 1 reference; this is where it tells the system.
Any derived classes implementing this method must take this into
account when returning the number of references they make. A good
idea is to implement NumRefs in derived classes as: Int
SomeShape::NumRefs() {
return myNumRefs +
ShapeObject::NumRefs();
}
Reimplemented from ShapeObject.
{ return 2 + ShapeObject::NumRefs();}
CoreExport RefTargetHandle GetReference | ( | int | i | ) | [virtual] |
This method allows the ShapeObject to return a pointer to its parameter block.
Any subclasses implementing this method must pass on the call if it indicates the ShapeObject's reference. For example:
>RefTargetHandle SomeShape::GetReference(int i) { If(i == 0) return ShapeObject::GetReference(i); }
i | The reference handle to retrieve. |
Reimplemented from ShapeObject.
virtual CoreExport void SetReference | ( | int | i, |
RefTargetHandle | rtarg | ||
) | [protected, virtual] |
This method sets the ShapeObject's parameter block pointer.
Any subclasses implementing this method must pass on the call to
the
ShapeObject if it refers to index 0. For example: void
SomeShape::SetReference(int i, RefTargetHandle rtarg) {
if(i == 0) ShapeObject::SetReference(i, rtarg);
}
i | The virtual array index of the reference to store. |
rtarg | The reference handle to store. |
Reimplemented from ShapeObject.
CoreExport RefResult NotifyRefChanged | ( | Interval | changeInt, |
RefTargetHandle | hTarget, | ||
PartID & | partID, | ||
RefMessage | message | ||
) | [virtual] |
This method will notify the Shape Object of changes in values in its parameter block.
The ShapeObject's parameter block is reference number zero. If
subclasses implement this method, they should pass any messages
referring to the ShapeObject's parameter block to it. For
example:
If this isn't one of our references, pass it on to the
ShapeObject...
if(hTarget == GetReference(0))
return
ShapeObject::NotifyRefChanged(
changeInt, hTarget, partID, message);
This is a vital part of the mechanism; When a parameter in the
parameter block changes, the
ShapeObject must be able to flush its cached mesh which will no
longer be valid.
changeInt | This is the interval of time over which the message is active. |
hTarget | This is the handle of the reference target the message was sent by. The reference maker uses this handle to know specifically which reference target sent the message. |
partID | This contains information specific to the message passed in. Some messages don't use the partID at all. See the section Reference Messages for more information about the meaning of the partID for some common messages. |
message | The msg parameter passed into this method is the specific message which needs to be handled. See Reference Messages. |
Reimplemented from ShapeObject.
CoreExport void ReadyInterpParameterBlock | ( | ) |
void UnReadyInterpParameterBlock | ( | ) | [inline] |
{ ipblock = NULL; }
CoreExport void SimpleSplineClone | ( | SimpleSpline * | ssplSource | ) |
CoreExport void SimpleSplineClone | ( | SimpleSpline * | ssplSource, |
RemapDir & | remap | ||
) |
int NumSubs | ( | ) | [inline, virtual] |
Reimplemented from ShapeObject.
{ return 2 + ShapeObject::NumSubs(); }
CoreExport Animatable* SubAnim | ( | int | i | ) | [virtual] |
This method returns the ShapeObject's animatable pointer.
Derived classes implementing this method must pass on references
to index 0 to the
ShapeObject. For example:: Animatable* SomeShape::SubAnim(int
i) {
if(i == 0) return ShapeObject::SubAnim(i);
}
i | This is the index of the sub-anim to return. |
Reimplemented from ShapeObject.
CoreExport MSTR SubAnimName | ( | int | i | ) | [virtual] |
This method returns the name of the animatable's name.
Derived classes implementing this method must pass on references
to index 0 to the
ShapeObject. For example: MSTR SomeShape::SubAnimName(int i)
{
if(i == 0) return ShapeObject::SubAnimName(i);
}
i | This is the index of the sub-anim's name to return. |
Reimplemented from ShapeObject.
CoreExport void DeleteThis | ( | ) | [virtual] |
Deletes an instance of this class.
3ds Max calls this method when it needs to delete a plugin object (an instance of a class derived from Animatable). Similarly, plugins that need to delete instances of an Animatable or a class directly derived from it via an Animatable pointer, should call this method instead of calling directly operator delete. Following these rules will ensure that the same memory manager is used to allocate and deallocate the object. The default implementation of this method deletes the object. Plugin instances that never need to be deleted from the heap can overwrite this method to do nothing.
Reimplemented from Animatable.
CoreExport void FreeCaches | ( | ) | [virtual] |
Reimplemented from Animatable.
Implemented by the System.
This method handles the storage of the data contained within the ShapeObject. In order to properly store this information, classes which subclass off of ShapeObject need to call this methods before storing their information.
isave | An interface for saving data. See Class ISave. |
Reimplemented from ShapeObject.
Implemented by the System.
This method handles the loading of the data contained within the ShapeObject. In order to properly load this information, classes which subclass off of ShapeObject need to call this methods before loading their information.
iload | An interface for loading data. See Class ILoad. |
Reimplemented from ShapeObject.
LRESULT CALLBACK TrackViewWinProc | ( | HWND | hwnd, |
UINT | message, | ||
WPARAM | wParam, | ||
LPARAM | lParam | ||
) | [inline, virtual] |
void GetClassName | ( | MSTR & | s | ) | [inline, virtual] |
Reimplemented from ReferenceTarget.
{s = GetObjectName();}
void InitNodeName | ( | MSTR & | s | ) | [inline, virtual] |
Reimplemented from ShapeObject.
{s = GetObjectName();}
virtual Class_ID ClassID | ( | ) | [pure virtual] |
Reimplemented from Animatable.
virtual void BuildShape | ( | TimeValue | t, |
BezierShape & | ashape | ||
) | [pure virtual] |
virtual RefTargetHandle Clone | ( | RemapDir & | remap | ) | [pure virtual] |
Reimplemented from ReferenceTarget.
virtual CreateMouseCallBack* GetCreateMouseCallBack | ( | ) | [pure virtual] |
Implements BaseObject.
virtual BOOL ValidForDisplay | ( | TimeValue | t | ) | [pure virtual] |
virtual void InvalidateUI | ( | ) | [inline, virtual] |
{}
virtual ParamDimension* GetParameterDim | ( | int | pbIndex | ) | [inline, virtual] |
Reimplemented from ShapeObject.
{return defaultDim;}
virtual MSTR GetParameterName | ( | int | pbIndex | ) | [inline, virtual] |
Reimplemented from ShapeObject.
{return MSTR(_M("Parameter"));}
virtual BOOL DisplayVertTicksDuringCreation | ( | ) | [inline, virtual] |
{ return TRUE; }
IParamMap* ipmapParam
[static] |
int dlgSteps
[static] |
BOOL dlgOptimize
[static] |
BOOL dlgAdaptive
[static] |
SimpleSpline* editOb
[static] |