Describes the snap settings used for snap operations.
#include <snap.h>

Public Attributes |
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| int | snapType |
| Snap settings. |
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| int | strength |
| Maximum snap distance. |
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| int | vertPriority |
| Geometry vertex priority. |
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| int | edgePriority |
| Geometry edge priority. |
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| int | gIntPriority |
| Grid intersection priority. |
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| int | gLinePriority |
| Grid line priority. |
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| DWORD | flags |
| Snap flags. |
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| Matrix3 | plane |
| Plane to use for snap computations. |
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| Point3 | bestWorld |
| Best snap point found in world space.
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| Point2 | bestScreen |
| Best snap point found in screen space.
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| int | bestDist |
| Best snap point distance. |
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| int | priority |
| Best snap point's priority. |
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| int snapType |
| int strength |
Maximum snap distance.
| int vertPriority |
Geometry vertex priority.
| int edgePriority |
Geometry edge priority.
| int gIntPriority |
Grid intersection priority.
| int gLinePriority |
Grid line priority.
| DWORD flags |
Plane to use for snap computations.
Best snap point found in world space.
Best snap point found in screen space.
| int bestDist |
Best snap point distance.
| int priority |
Best snap point's priority.