The arguments for the "dispFlags" parameter in GraphicsWindow::processWireFaces(), and also for Mesh::dispFlags and BezierShape::dispFlags. More...
Defines |
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#define | DISP_VERTTICKS (1<<0) |
Display vertices as tick marks. |
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#define | DISP_BEZHANDLES (1<<1) |
Display Bezier handles. |
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#define | DISP_OBJSELECTED (1<<8) |
Mimics COMP_OBJSELECTED in mesh.h. |
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#define | DISP_SELVERTS (1<<10) |
Display selected vertices. |
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#define | DISP_SELFACES (1<<11) |
Display selected faces. |
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#define | DISP_SELSEGMENTS (1<<11) |
Display selected segments. |
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#define | DISP_SELPATCHES (1<<11) |
Display selected patches. |
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#define | DISP_SELEDGES (1<<12) |
Display selected edges. |
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#define | DISP_SELPOLYS (1<<13) |
Display selected polygons. |
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#define | DISP_SELHANDLES (1<<14) |
Display selected handles. |
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#define | DISP_UNSELECTED (1<<14) |
Used by loft -- Shape unselected. |
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#define | DISP_SELECTED (1<<15) |
Used by loft -- Shape selected. |
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#define | DISP_LATTICE (1<<16) |
#define | DISP_ATSHAPELEVEL (1<<16) |
Used by loft -- Shape at current level.
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#define | DISP_VERT_NUMBERS (1<<17) |
When this bit is set, and vertex ticks are
being displayed, the shape is drawn with vertex numbers in addition
to the ticks. |
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#define | DISP_VERTS (1<<17) |
#define | DISP_VERT_NUMBERS_SELONLY (1<<18) |
When this bit is set and the
DISP_VERT_NUMBERS bit is set, only the numbers of selected vertices
are displayed. |
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#define | DISP_SPLINES_ORTHOG (1<<25) |
Not displayed, but splines to be created
orthogonally. |
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#define | USE_DAMAGE_RECT (1<<0) |
If this flag is set, only the damaged area
needs to be displayed. |
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#define | DISP_SHOWSUBOBJECT (1<<1) |
This indicates if an item should display its
sub-object selection state. |
The arguments for the "dispFlags" parameter in GraphicsWindow::processWireFaces(), and also for Mesh::dispFlags and BezierShape::dispFlags.
#define DISP_VERTTICKS (1<<0) |
Display vertices as tick marks.
#define DISP_BEZHANDLES (1<<1) |
Display Bezier handles.
#define DISP_OBJSELECTED (1<<8) |
Mimics COMP_OBJSELECTED in mesh.h.
#define DISP_SELVERTS (1<<10) |
Display selected vertices.
#define DISP_SELFACES (1<<11) |
Display selected faces.
#define DISP_SELSEGMENTS (1<<11) |
Display selected segments.
#define DISP_SELPATCHES (1<<11) |
Display selected patches.
#define DISP_SELEDGES (1<<12) |
Display selected edges.
#define DISP_SELPOLYS (1<<13) |
Display selected polygons.
#define DISP_SELHANDLES (1<<14) |
Display selected handles.
#define DISP_UNSELECTED (1<<14) |
Used by loft -- Shape unselected.
#define DISP_SELECTED (1<<15) |
Used by loft -- Shape selected.
#define DISP_LATTICE (1<<16) |
#define DISP_ATSHAPELEVEL (1<<16) |
Used by loft -- Shape at current level.
#define DISP_VERT_NUMBERS (1<<17) |
When this bit is set, and vertex ticks are being displayed, the shape is drawn with vertex numbers in addition to the ticks.
#define DISP_VERTS (1<<17) |
#define DISP_VERT_NUMBERS_SELONLY (1<<18) |
When this bit is set and the DISP_VERT_NUMBERS bit is set, only the numbers of selected vertices are displayed.
#define DISP_SPLINES_ORTHOG (1<<25) |
Not displayed, but splines to be created orthogonally.
#define USE_DAMAGE_RECT (1<<0) |
If this flag is set, only the damaged area needs to be displayed.
The damaged rectangle may be retrieved using INode::GetDamagedRect(). See Class INode.
#define DISP_SHOWSUBOBJECT (1<<1) |
This indicates if an item should display its sub-object selection state.
The system will set this flag is the item is selected, the user is in the modify branch, and the item is in sub-object selection mode.