Creating a Lustre project is the first step to prepare Lustre for a new colour grading project. You can use templates to accelerate project setup. See Working with Templates.



| Select: | To configure: |
|---|---|
| Project | The name and location of the project. See Project Settings. |
| Calibration | Default system calibration settings and define the default LUTs for a project. See Calibration Settings. |
| Rendering | Default rendering settings for a project. See Rendering Settings. |
| Engineering | Default video and graphics settings for a project. See Engineering Settings. |
| Network Rendering | Default Backburner/Burn®, Slave Renderer, and Wiretap directory paths and settings for a project. See Network Rendering Settings. |
To create a project based on an existing project:



| Select: | To configure: |
|---|---|
| Project | The name and location of the project. See Project Settings. |
| Calibration | Default system calibration settings and define the default LUTs for a project. See Calibration Settings. |
| Rendering | Default rendering settings for a project. See Rendering Settings. |
| Engineering | Default video and graphics settings for a project. See Engineering Settings. |
| Network Rendering | Default Backburner/Burn, Slave Renderer, and Wiretap directory paths and settings for a project. See Network Rendering Settings. |
To create a new project using a template:






| Select: | To configure: |
|---|---|
| Project | The name and location of the project. See Project Settings. |
| Calibration | Default system calibration settings and define the default LUTs for a project. See Calibration Settings. |
| Rendering | Default rendering settings for a project. See Rendering Settings. |
| Engineering | Default video and graphics settings for a project. See Engineering Settings. |
| Network Rendering | Default Backburner/Burn, Slave Renderer, and Wiretap directory paths and settings for a project. See Network Rendering Settings. |