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Chapter 8, Playing, Viewing and Sorting Shots
Setting Image View Options



Lustre has several view options. As you work on a grade, you can:

For control surface mappings, see the section that addresses customizing the view in Appendix A, The Autodesk Control Surface, or in Appendix B, The Tangent CP100 Control Surface.

Setting the View Mode Top

Use the View Mode buttons to view different versions of the image as you work on your grade.

To set the view mode:
Selecting the Resolution Top

While working, you can display the full-resolution version of shots or half-resolution proxies in both the Player and full-screen Player. Displaying proxies speeds up interaction and playback on shots with many effects added to them. Half-resolution proxies are also useful for playing to projectors and for saving disk space--they take up only 1/4 of the space of the original footage. For example, you can store proxies on the server and full-resolution footage on the main storage device.

You can switch between full and half resolution any time. Generating and displaying proxies does not affect your original footage in any way. The resolution is independent of the grade file data.

To display proxies, you must first generate them. See Generating and Viewing Proxies.

To set the resolution:
Setting the Colour View Mode Top

You can display all colour channels of an image, or individual channels in grayscale. The grayscale versions of colour channels represent in values of gray the amount of that colour channel found in each part of the image. The darker the gray, the greater the amount of colour present.

To set the colour view mode:
Setting the Active Field for Display in the Player Top

Interlaced video formats divide frames into two line-based fields. One field consists of the first and subsequent odd lines in the frame, and the other field consists of the second and subsequent even lines in the frame. During the recording process, the images that make up each field are recorded at slightly different moments. For example, when recording NTSC, field 1 is recorded 1/60th of a second before field 2.

While in Output view mode, Lustre can only display one field at a time. The field that is displayed is the active field. When you render the footage, both fields are processed.

Note: Setting the active field affects preview display only and does not impact the final output. Rendering is performed according to field dominance grade settings selected during project creation.

To set the active field:
Setting the Viewing LUT Top

Use the LUT button to display the image using one of three Print LUTs selected for viewing purposes. See Selecting Print LUTs.

To cycle between LUTs:
Displaying Colour Menus in the Player Top

You can display the Colour menus in the Player next to the image in the currently active playhead. This allows you to:

For details on assigning shots to playheads, see Viewing Reference Images.

To display Colour menus in the Player:
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