Starting and Exiting Lustre | Working with Control Surfaces | ||
Chapter 4, Basics |
The Lustre user interface is divided into four main sections.
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Image courtesy of Moviworld / UK File & TV Company / Videolab |
Most sections display different kinds of information, depending on user preferences and the action being performed.
This section of the user interface is generally used for viewing the currently selected shot in the Storyboard. However, you can also use it to:
Display the Shot bin and file browser in order to select footage to add to the Storyboard. See Chapter 6, Browsing for Footage.
View and modify EDL details. See Working with EDL, ALE, and Cutlist Files.
Display Colour menus. See Displaying Colour Menus in the Player.
Monitor capture progress. See Capturing Material.
Use the Storyboard to select shots, arrange shots, navigate through shots, and isolate certain types of shots. See Navigating through Shots and Storyboard Viewing Options.
Below the Storyboard, there are controls for:
Resetting the current menu. See Resetting Parameters.
Bypassing the current menu. See Bypassing Menu Parameters.
Undoing and redoing actions. See Undoing and Redoing Actions.
Setting play and view options for shots. See Chapter 8, Playing, Viewing and Sorting Shots.
Adjusting printer light settings. These display only when a Colour menu is active. See Adjusting Printer Lights for Primary Grading.
Setting keyframes automatically. See Animating Reposition Values and Animating with Keyframes.
The menu section in Lustre is organized from left to right. The first column of buttons are the main menus. Clicking a main menu displays its sub-menu buttons in the next column. Clicking a sub-menu displays its functions in the central part of the menu. Menu functionality is addressed by other chapters in this guide.
On the right side of the menu are features that, for the most part, are globally applicable. These features include:
The Notes window. See Assigning Notes to Shots.
The Flags system. See Flagging Shots.
Grouping functionality. See Creating Shot Groups.
The Selector. See Copying Parameters with the Selector.
The standard Lustre calculator. See Assigning Values With the Standard Lustre Calculator.
The Grade bin. See Grade Bins: Saving, Applying, and Deleting Intermediary Grades.