Tracking Repositioned Shots | Setting Rendering Quality | ||
Chapter 10, Repositioning Images |
Use the Animation controls in conjunction with the Reposition tools to animate the position, rotation, scaling, and aspect ratio of your shots. You can use this feature to simulate camera movement, which is useful when you want to make a still shot more dynamic. You can animate manually or using Autokey.
Select the shot to modify.
Click Image, and then click Reposition to display the Reposition menu.
Enable Racking or Reposition.
Click Anim to display the Animation controls.
In the channel hierarchy, select the Reposition directory.
Move to the first frame of the shot, click Add to add a keyframe, and then adjust either the rotation, scaling, aspect ratio, horizontal or vertical position as needed.
Move to the last frame of the animation.
Set the reposition values and then click Add.
Keyframes are added to the selected channels. The values in between the keyframes are interpolated using Bezier interpolation.
Scrub to view the animation.
To modify the animation curve, use the tools in the Animation menu. See Accessing the Channel Editor.
Select the shot to modify.
Click Image, and then click Reposition to display the Reposition menu.
Enable Racking or Reposition.
Enable AutoK (Autokey).
Move to the first frame of the shot and then adjust the scaling or the positioning as needed.
Keyframes are automatically added at the current frame to the channel parameter you change.
Move to the last frame of the animation.
Set the scaling and the position.
Keyframes are added to the adjusted channels. The values in between the keyframes are interpolated using Bezier interpolation.
Scrub to view the animation.
To modify the animation curve, use the tools in the Animation menu. See Accessing the Channel Editor.