 
 
         
         This topic describes
            the options available in the Transfer Detail  window.
            See 
                     Transfer properties between meshes and 
                     Import topology changes for workflows
            using these options.
         
         - Target Model 
- 
               Select the target geometry
                     you want to transfer detail to. The ideal target mesh is a low resolution
                     base mesh with no subdivision levels.
                   
- Source Model 
- 
               Select the source geometry
                     and subdivision level. Select the subdivision level that most closely
                     matches the shape of the target mesh. 
                   For example if you sent
                     a level 3 mesh to Maya and want to re-import a re-topologized version
                     of that mesh into Mudbox as the target, use a source level of 3.
                   
- Search Distance 
- 
               Sets the total distance samples
                     can travel to find the source (high resolution) model(s). Samples
                     can travel on both sides of the target (low resolution) model based on
                     the Choose Samples option. Default
                     is 4.
                   
Advanced
            - Test Both Sides
- 
                  This option uses ray casting
                        to compare the source and target meshes. The default setting is
                        off, which means that when the ray intersects a surface that is facing
                        in the opposite direction, the intersection is ignored. When on,
                        Mudbox records ray intersections with source faces that are backfacing.
                        This improves transfer results when a number of intersecting meshes
                        are used as the source model.
                      
- Choose Samples
- 
                  Available when Method is
                        set to Ray Casting. Determines which
                        value to record if an extraction sample intersects the high-resolution model
                        more than once:
                      
- Subdivide Target To
- 
                  Lets you set how many times
                        the target mesh is subdivided during the detail transfer operation.
                        Select from specific levels 0 through 12, or select Automatic to subdivide
                        the target mesh to the first level with the same number of (or more)
                        faces as the source mesh. 
                      
- Select Missed Regions
- 
                  When on, any areas of the
                        target mesh that are not transferred successfully (meaning they
                        do not completely match the source) are selected when the transfer operation
                        finishes. This lets you easily identify areas that may require re-sculpting. 
                      
- Transfer Joint Weights
- 
                  When on, all joint weights
                        from the source mesh are transferred to the target mesh.
                      If the target mesh has
                        existing weighting, those weights are discarded before the source
                        weights are transferred.
                      Turn off if you want
                        to keep the existing weights on your target mesh.
                      
- Transfer Sculpt Layers
- 
                  When on, source sculpt layers
                        are transferred to the target. 
                      
- Transfer Base as Sculpt Layer
- 
                  When on, all transferred sculpt
                        detail is placed onto a new sculpt layer for the target mesh.