Definition in file fbmanipulatorlayout.h.
#include <kaydaradef.h>
#include <fbsdk/fbmanipulator.h>
#include <fbcontrols/fbcontrols.h>


Go to the source code of this file.
Classes |
|
| class | FBManipulatorLayout |
| Manipulator layout class. More... |
|
Defines |
|
| #define | FBSDK_DLL K_DLLIMPORT |
| Be sure that FBSDK_DLL is defined only once.
|
|
| #define | FBRegisterManipulatorLayout(ClassName, UniqueNameStr, IconFilename) |
| Register a Manipulator layout class.
|
|
| #define | FBManipulatorLayoutDeclare(ClassName, Parent) |
| Manipulator layout declaration. |
|
| #define | FBManipulatorLayoutImplementation(ThisComponent) FBClassImplementation( ThisComponent ) |
| Manipulator layout implementation. |
|
| #define FBManipulatorLayoutDeclare | ( | ClassName, | |||
| Parent | ) |
Value:
FBClassDeclare( ClassName,Parent ); \ public: \ ClassName(HFBManipulator pManipulator):Parent(pManipulator) { FBClassInit; } \ private:
| ClassName | Name of Manipulator layout class. | |
| Parent | Parent of Manipulator layout class. |
Definition at line 88 of file fbmanipulatorlayout.h.
| #define FBManipulatorLayoutImplementation | ( | ThisComponent | ) | FBClassImplementation( ThisComponent ) |
Manipulator layout implementation.
| ThisComponent | Name of Manipulator layout class to implement. |
Definition at line 97 of file fbmanipulatorlayout.h.
| #define FBRegisterManipulatorLayout | ( | ClassName, | |||
| UniqueNameStr, | |||||
| IconFilename | ) |
Value:
HIObject RegisterManipulatorLayout##ClassName( HIObject /*pOwner*/,char * /*pName*/,void *pData) \ {\ ClassName *Class = new ClassName( (HFBManipulator)FBGetFBObject((HIObject)pData) ); \ Class->mAllocated = true; \ if (Class->FBCreate()) { \ return Class->GetHIObject(); \ } else { \ delete Class; \ return NULL; \ } \ } \ FBLibraryModule( ClassName ) \ { \ FBRegisterObject( ClassName,"UI_Associated_ClassName",UniqueNameStr,UniqueNameStr" Manipulator Layout",RegisterManipulatorLayout##ClassName, true, IconFilename ); \ }
| ClassName | Name of Manipulator layout class. | |
| UniqueNameStr | Unique name of class. | |
| IconFilename | Filename of associated icon. |
Definition at line 67 of file fbmanipulatorlayout.h.
| #define FBSDK_DLL K_DLLIMPORT |
Be sure that FBSDK_DLL is defined only once.
..
Definition at line 48 of file fbmanipulatorlayout.h.