Long name (short name) | [argument types] | Properties |
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-keepFacesTogether
(-kft)
| boolean |    |
|
This flag specifies how to chip off facets.
If "on", facets are pulled together (connected ones stay connected),
otherwise they are pulled independentely.
C: Default is "on".
Q: When queried, this flag returns an int.
|
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-duplicate
(-dup)
| boolean |    |
|
If "on", facets are duplicated, otherwise original facets are removed.
C: Default is "on".
Q: When queried, this flag returns an int.
|
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-worldSpace
(-ws)
| boolean |    |
|
This flag specifies which reference to use.
If "on" : all geometrical values are taken in world reference.
If "off" : all geometrical values are taken in object reference.
C: Default is "off".
Q: When queried, this flag returns an int.
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-random
(-ran)
| float |    |
|
This flag specifies the random value for all parameters.
C: Default is 0.0. The range is [-10.0, 10.0].
Q: When queried, this flag returns a float.
Global Values
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-translate
(-t)
| linear linear linear |    |
|
This flag specifies the translation vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
|
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-translateX
(-tx)
| linear |    |
|
This flag specifies the X translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-translateY
(-ty)
| linear |    |
|
This flag specifies the Y translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-translateZ
(-tz)
| linear |    |
|
This flag specifies the Z translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-rotate
(-ro)
| angle angle angle |    |
|
This flag specifies the rotation angles around X, Y, Z.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
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-rotateX
(-rx)
| angle |    |
|
This flag specifies the rotation angle around X.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-rotateY
(-ry)
| angle |    |
|
This flag specifies the rotation angle around Y.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-rotateZ
(-rz)
| angle |    |
|
This flag specifies the rotation angle around Z.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-scale
(-s)
| linear linear linear |    |
|
This flag specifies the scaling vector.
C: Default is 1.0 1.0 1.0.
Q: When queried, this flag returns a float[3].
|
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-scaleX
(-sx)
| linear |    |
|
This flag specifies X for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
|
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-scaleY
(-sy)
| linear |    |
|
This flag specifies Y for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
|
|
-scaleZ
(-sz)
| linear |    |
|
This flag specifies Z for scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
|
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-pivot
(-pvt)
| float float float |    |
|
This flag specifies the pivot for scaling and rotation.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
|
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-pivotX
(-pvx)
| float |    |
|
This flag specifies the X pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-pivotY
(-pvy)
| float |    |
|
This flag specifies the Y pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-pivotZ
(-pvz)
| float |    |
|
This flag specifies the Z pivot for scaling and rotation.
C: Default is 0.0.
Q: When queried, this flag returns a float.
Local Values
|
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-offset
(-off)
| float |    |
|
This flag specifies the local offset.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-localTranslate
(-lt)
| linear linear linear |    |
|
This flag specifies the local translation vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
|
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-localTranslateX
(-ltx)
| linear |    |
|
This flag specifies the X local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-localTranslateY
(-lty)
| linear |    |
|
This flag specifies the Y local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-localTranslateZ
(-ltz)
| linear |    |
|
This flag specifies the Z local translation vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-localRotate
(-lr)
| angle angle angle |    |
|
This flag specifies the local rotations : (slantRot, slantRoll, twistRot).
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
Local rotation (slantRot, slantRoll, twistRot).
|
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-localRotateX
(-lrx)
| angle |    |
|
This flag specifies local rotation X angle (Slant Rot around slantAxis).
C: Default is 0.0. The range is [0, 360].
Q: When queried, this flag returns a float.
|
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-localRotateY
(-lry)
| angle |    |
|
This flag specifies local rotation Y angle (Slant Roll of slantAxis).
C: Default is 0.0. The range is [0, 180].
Q: When queried, this flag returns a float.
|
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-localRotateZ
(-lrz)
| angle |    |
|
This flag specifies local rotation Z angle (Twist around normal).
C: Default is 0.0. The range is [0, 360].
Q: When queried, this flag returns a float.
|
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-localDirection
(-ld)
| linear linear linear |    |
|
This flag specifies the local slant axis (see local rotation).
C: Default is 0.0 0.0 1.0.
Q: When queried, this flag returns a float[3].
|
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-localDirectionX
(-ldx)
| linear |    |
|
This flag specifies X for the local slant axis.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-localDirectionY
(-ldy)
| linear |    |
|
This flag specifies Y for the local slant axis.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-localDirectionZ
(-ldz)
| linear |    |
|
This flag specifies Y for the local slant axis.
C: Default is 1.0.
Q: When queried, this flag returns a float.
|
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-localScale
(-ls)
| linear linear linear |    |
|
This flag specifies the local scaling vector.
C: Default is 1.0 1.0 1.0.
Q: When queried, this flag returns a float[3].
|
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-localScaleX
(-lsx)
| linear |    |
|
This flag specifies X for local scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
|
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-localScaleY
(-lsy)
| linear |    |
|
This flag specifies Y for local scaling vector.
C: Default is 1.0.
Q: When queried, this flag returns a float.
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-localScaleZ
(-lsz)
| linear |    |
|
This flag specifies Z for local scaling vector : Flattening.
C: Default is 1.0. The range is [0.0, 1.0].
Q: When queried, this flag returns a float.
Dynamic Values
|
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-weight
(-w)
| float |    |
|
This flag specifies the weight, related to gravity.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-gravity
(-g)
| linear linear linear |    |
|
This flag specifies the gravity vector.
C: Default is 0.0 -1.0 0.0.
Q: When queried, this flag returns a float[3].
|
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-gravityX
(-gx)
| linear |    |
|
This flag specifies X for the gravity vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-gravityY
(-gy)
| linear |    |
|
This flag specifies Y for the gravity vector.
C: Default is -1.0.
Q: When queried, this flag returns a float.
|
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-gravityZ
(-gz)
| linear |    |
|
This flag specifies Z for the gravity vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-attraction
(-att)
| float |    |
|
This flag specifies the attraction, related to magnet.
C: Default is 0.0. The range is [-2.0, 2.0].
Q: When queried, this flag returns a float.
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-magnet
(-m)
| linear linear linear |    |
|
This flag specifies the magnet vector.
C: Default is 0.0 0.0 0.0.
Q: When queried, this flag returns a float[3].
|
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-magnX
(-mx)
| linear |    |
|
This flag specifies X for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-magnY
(-my)
| linear |    |
|
This flag specifies Y for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
|
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-magnZ
(-mz)
| linear |    |
|
This flag specifies Z for the magnet vector.
C: Default is 0.0.
Q: When queried, this flag returns a float.
Common Flags
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-name
(-n)
| string |  |
|
Name the resulting object.
|
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-constructionHistory
(-ch)
| boolean |   |
|
Turn the construction history on or off (where applicable).
Q: When queried, this flag returns an int
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