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Return value. Related commands. Flags. Examples.
Synopsis
polyAppendVertex [flags]
Appends a new face to the selected polygonal object. The direction
of the normal is given by the vertex order: the face normal points
towards the user when the vertices rotate counter clockwise. Note
that holes must be described in the opposite direction.
Only works with one object selected.
Return value
string The node name.
Related commands
polyAppend, polyExtrudeEdge, polyExtrudeFacet, polyBevel, polySplit, polySplitVertex, polyCreateFacet, polySubdivideEdge, polySubdivideFacet, polyTriangulate, polySmooth, polyChipOffFlags
constructionHistory, hole, name, point, texture, vertex
Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command
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Examples
polyPlane -sx 3 -sy 3;
// add a new face
polyAppendVertex -v 6 -v 10 -p .167 .3 -.167 -p .167 .3 .167;
// add a new holed face
polyAppendVertex -v 9 -v 5 -p -.167 .3 .167 -p -.167 .3 -.167 -h -p -.167 .2 .1 -p -.167 .1 0 -p -.167 .2 -.1;
// connect the two new faces
polyAppendVertex -v 18 -v 17 -v 16 -v 19;
// add a new unconnected quad
polyAppendVertex -p -.5 .5 -.5 -p .5 .5 -.5 -p .5 .5 .5 -p -.5 .5 .5;