The ikSolver command is used to set the attributes for an IK Solver or create a new one. The standard edit (-e) and query (-q) flags are used for edit and query functions.
max error
Sets the max iterations for a solution
Name of solver
valid solverType (only ikSystem knows what is valid) for creation of a new solver (required) Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.ikSolver