Create a joint or joint chain
 
 
 

Before drawing joints or a joint chain, you first need a model in which to place them. For information on creating models, see the NURBS modeling overview, the Polygon modeling overview, or the Subdivision surface modeling overview.

To set the Joint Tool settings

  1. In the Animation menu set (press F2), select Skeleton > Joint Tool > .

    The Joint Tool settings panel appears.

  2. Adjust the Joint Tool settings as desired.
  3. Do one of the following:
    • Click Reset Tool to reset to the default tool settings.
    • Click Close to close the tool settings panel.

To create a joint or joint chain

  1. In the Animation menu set (press F2), select Skeleton > Joint Tool.
  2. In a view, click on the location in your model where you want to create a joint.
    TipYou can use the mouse button to create joints and the mouse button to move the last placed joint.
  3. Click again in the model where you want to create the next joint in your joint chain.

    A bone appears between the first and second joints.

  4. Continue clicking in the view until you create all the joints for your joint chain.
  5. Press (Windows and Linux) or (Mac OS X) to complete your joint chain.

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