footPrintManip.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

// 
// footPrintManip.cpp
// 
// This plug-in demonstrates how to use the Show Manip Tool with
// a user-defined manipulator.
//
// This is the script for running this plug-in:
// 
// loadPlugin "footPrintManip.so";
// createNode footPrintLocator -n f1;
// 
// Now click on the showManipTool!
// 

#include <maya/MIOStream.h>

#include <maya/MPxNode.h>   

#include <maya/MPxLocatorNode.h> 

#include <maya/MString.h> 
#include <maya/MTypeId.h> 
#include <maya/MPlug.h>
#include <maya/MVector.h>
#include <maya/MDataBlock.h>
#include <maya/MDataHandle.h>
#include <maya/MColor.h>
#include <maya/M3dView.h>
#include <maya/MFnPlugin.h>
#include <maya/MDistance.h>
#include <maya/MFnUnitAttribute.h>

#include <maya/MFn.h>
#include <maya/MPxNode.h>
#include <maya/MPxManipContainer.h> 
#include <maya/MFnDistanceManip.h> 
#include <maya/MPxContext.h>
#include <maya/MPxSelectionContext.h>

#include <maya/MFnNumericData.h>
#include <maya/MManipData.h>

// Foot Data
//
static float sole[][3] = { {  0.00f, 0.0f, -0.70f},
                                                   {  0.04f, 0.0f, -0.69f },
                                                   {  0.09f, 0.0f, -0.65f },
                                                   {  0.13f, 0.0f, -0.61f }, 
                                                   {  0.16f, 0.0f, -0.54f },
                                                   {  0.17f, 0.0f, -0.46f },
                                                   {  0.17f, 0.0f, -0.35f },
                                                   {  0.16f, 0.0f, -0.25f },
                                                   {  0.15f, 0.0f, -0.14f },
                                                   {  0.13f, 0.0f,  0.00f },
                                                   {  0.00f, 0.0f,  0.00f },
                                                   { -0.13f, 0.0f,  0.00f },
                                                   { -0.15f, 0.0f, -0.14f },
                                                   { -0.16f, 0.0f, -0.25f },
                                                   { -0.17f, 0.0f, -0.35f },
                                                   { -0.17f, 0.0f, -0.46f }, 
                                                   { -0.16f, 0.0f, -0.54f },
                                                   { -0.13f, 0.0f, -0.61f },
                                                   { -0.09f, 0.0f, -0.65f },
                                                   { -0.04f, 0.0f, -0.69f }, 
                                                   { -0.00f, 0.0f, -0.70f } }; 
static float heel[][3] = { {  0.00f, 0.0f,  0.06f },
                                                   {  0.13f, 0.0f,  0.06f },
                                                   {  0.14f, 0.0f,  0.15f },
                                                   {  0.14f, 0.0f,  0.21f }, 
                                                   {  0.13f, 0.0f,  0.25f },
                                                   {  0.11f, 0.0f,  0.28f },
                                                   {  0.09f, 0.0f,  0.29f },
                                                   {  0.04f, 0.0f,  0.30f },
                                                   {  0.00f, 0.0f,  0.30f },
                                                   { -0.04f, 0.0f,  0.30f },
                                                   { -0.09f, 0.0f,  0.29f },
                                                   { -0.11f, 0.0f,  0.28f }, 
                                                   { -0.13f, 0.0f,  0.25f },
                                                   { -0.14f, 0.0f,  0.21f },
                                                   { -0.14f, 0.0f,  0.15f },
                                                   { -0.13f, 0.0f,  0.06f },  
                                                   { -0.00f, 0.0f,  0.06f } }; 
static int heelCount = 17;
static int soleCount = 21;
 

class footPrintLocatorManip : public MPxManipContainer
{
public:
    footPrintLocatorManip();
    virtual ~footPrintLocatorManip();
    
    static void * creator();
    static MStatus initialize();
    virtual MStatus createChildren();
    virtual MStatus connectToDependNode(const MObject & node);

    virtual void draw(M3dView & view, 
                                          const MDagPath & path, 
                                          M3dView::DisplayStyle style,
                                          M3dView::DisplayStatus status);
        MManipData startPointCallback(unsigned index) const;
        MVector nodeTranslation() const;

    MDagPath fDistanceManip;
        MDagPath fNodePath;

public:
    static MTypeId id;
};


MManipData footPrintLocatorManip::startPointCallback(unsigned index) 
const
{
        MFnNumericData numData;
        MObject numDataObj = numData.create(MFnNumericData::k3Double);
        MVector vec = nodeTranslation();
        numData.setData(vec.x, vec.y, vec.z);
        return MManipData(numDataObj);
}


MVector footPrintLocatorManip::nodeTranslation() const
{
        MFnDagNode dagFn(fNodePath);
        MDagPath path;
        dagFn.getPath(path);
        path.pop();  // pop from the shape to the transform
        MFnTransform transformFn(path);
        return transformFn.translation(MSpace::kWorld);
}


MTypeId footPrintLocatorManip::id( 0x8001b );


footPrintLocatorManip::footPrintLocatorManip() 
{ 
    // Do not call createChildren from here 
}


footPrintLocatorManip::~footPrintLocatorManip() 
{
}


void* footPrintLocatorManip::creator()
{
     return new footPrintLocatorManip();
}


MStatus footPrintLocatorManip::initialize()
{ 
    MStatus stat;
    stat = MPxManipContainer::initialize();
    return stat;
}


MStatus footPrintLocatorManip::createChildren()
{
    MStatus stat = MStatus::kSuccess;

    MString manipName("distanceManip");
    MString distanceName("distance");

    MPoint startPoint(0.0, 0.0, 0.0);
    MVector direction(0.0, 1.0, 0.0);
    fDistanceManip = addDistanceManip(manipName,
                                                                          distanceName);
        MFnDistanceManip distanceManipFn(fDistanceManip);
        distanceManipFn.setStartPoint(startPoint);
        distanceManipFn.setDirection(direction);
        
    return stat;
}


MStatus footPrintLocatorManip::connectToDependNode(const MObject &node)
{
    MStatus stat;

        // Get the DAG path
        //
        MFnDagNode dagNodeFn(node);
        dagNodeFn.getPath(fNodePath);

    // Connect the plugs
    //    

    MFnDistanceManip distanceManipFn(fDistanceManip);
    MFnDependencyNode nodeFn(node);    

        MPlug sizePlug = nodeFn.findPlug("size", &stat);
    if (MStatus::kFailure != stat) {
            distanceManipFn.connectToDistancePlug(sizePlug);
                unsigned startPointIndex = distanceManipFn.startPointIndex();
            addPlugToManipConversionCallback(startPointIndex, 
                                                                                 (plugToManipConversionCallback) 
                                                                                 &footPrintLocatorManip::startPointCallback);
                finishAddingManips();
            MPxManipContainer::connectToDependNode(node);
        }

    return stat;
}


void footPrintLocatorManip::draw(M3dView & view, 
                                                                 const MDagPath &path, 
                                                                 M3dView::DisplayStyle style,
                                                                 M3dView::DisplayStatus status)
{ 
    MPxManipContainer::draw(view, path, style, status);
    view.beginGL(); 

    MPoint textPos = nodeTranslation();
    char str[100];
    sprintf(str, "Stretch Me!"); 
    MString distanceText(str);
    view.drawText(distanceText, textPos, M3dView::kLeft);

    view.endGL();
}


class footPrintLocator : public MPxLocatorNode
{
public:
        footPrintLocator();
        virtual ~footPrintLocator(); 

    virtual MStatus             compute(const MPlug& plug, MDataBlock &data);

        virtual void            draw(M3dView &view, const MDagPath &path, 
                                                                 M3dView::DisplayStyle style,
                                                                 M3dView::DisplayStatus status);

        virtual bool            isBounded() const;
        virtual MBoundingBox    boundingBox() const; 

        static  void *          creator();
        static  MStatus         initialize();

        static  MObject         size;         // The size of the foot

public: 
        static  MTypeId         id;
};


MTypeId footPrintLocator::id( 0x8001c );
MObject footPrintLocator::size;


footPrintLocator::footPrintLocator() 
{}


footPrintLocator::~footPrintLocator() 
{}


MStatus footPrintLocator::compute(const MPlug &plug, MDataBlock &data)
{ 
        return MS::kUnknownParameter;
}


void footPrintLocator::draw(M3dView &view, const MDagPath &path, 
                                                        M3dView::DisplayStyle style,
                                                        M3dView::DisplayStatus status)
{ 
        // Get the size
        //
        MObject thisNode = thisMObject();
        MPlug plug(thisNode, size);
        MDistance sizeVal;
        plug.getValue(sizeVal);

        float multiplier = (float) sizeVal.asCentimeters();

        view.beginGL(); 


        if ((style == M3dView::kFlatShaded) || 
                (style == M3dView::kGouraudShaded)) 
        {  
                // Push the color settings
                // 
                glPushAttrib(GL_CURRENT_BIT);

                if (status == M3dView::kActive) {
                        view.setDrawColor(13, M3dView::kActiveColors);
                } else {
                        view.setDrawColor(13, M3dView::kDormantColors);
                }  

                glBegin(GL_TRIANGLE_FAN);
                int i;
                        int last = soleCount - 1;
                        for (i = 0; i < last; ++i) {
                                glVertex3f(sole[i][0] * multiplier,
                                                   sole[i][1] * multiplier,
                                                   sole[i][2] * multiplier);
                        } 
                glEnd();
                glBegin(GL_TRIANGLE_FAN);
                        last = heelCount - 1;
                        for (i = 0; i < last; ++i) {
                                glVertex3f(heel[i][0] * multiplier,
                                                   heel[i][1] * multiplier,
                                                   heel[i][2] * multiplier);
                        }
                glEnd();

                glPopAttrib();
        }

        // Draw the outline of the foot
        //
        glBegin(GL_LINES);
            int i;
            int last = soleCount - 1;
            for (i = 0; i < last; ++i) { 
                        glVertex3f(sole[i][0] * multiplier, 
                                           sole[i][1] * multiplier, 
                                           sole[i][2] * multiplier);
                        glVertex3f(sole[i+1][0] * multiplier, 
                                           sole[i+1][1] * multiplier, 
                                           sole[i+1][2] * multiplier);
                } 
                last = heelCount - 1;
            for (i = 0; i < last; ++i) { 
                        glVertex3f(heel[i][0] * multiplier, 
                                           heel[i][1] * multiplier, 
                                           heel[i][2] * multiplier);
                        glVertex3f(heel[i+1][0] * multiplier, 
                                           heel[i+1][1] * multiplier, 
                                           heel[i+1][2] * multiplier);
                }
        glEnd();

        view.endGL();
}


bool footPrintLocator::isBounded() const
{ 
        return true;
}


MBoundingBox footPrintLocator::boundingBox() const
{   
        // Get the size
        //
        MObject thisNode = thisMObject();
        MPlug plug(thisNode, size);
        MDistance sizeVal;
        plug.getValue(sizeVal);

        double multiplier = sizeVal.asCentimeters();
 
        MPoint corner1(-0.17, 0.0, -0.7);
        MPoint corner2(0.17, 0.0, 0.3);

        corner1 = corner1 * multiplier;
        corner2 = corner2 * multiplier;

        return MBoundingBox(corner1, corner2);
}


void* footPrintLocator::creator()
{
        return new footPrintLocator();
}


MStatus footPrintLocator::initialize()
{ 
        MFnUnitAttribute unitFn;
        MStatus                  stat;

        size = unitFn.create("size", "sz", MFnUnitAttribute::kDistance);
        unitFn.setDefault(10.0);
        unitFn.setStorable(true);
        unitFn.setWritable(true);

        stat = addAttribute(size);
        if (!stat) {
                stat.perror("addAttribute");
                return stat;
        }
        
        MPxManipContainer::addToManipConnectTable(id);

        return MS::kSuccess;
}


MStatus initializePlugin(MObject obj)
{ 
        MStatus status;
        MFnPlugin plugin(obj, PLUGIN_COMPANY, "3.0", "Any");

        status = plugin.registerNode("footPrintLocator", 
                                                                 footPrintLocator::id, 
                                                                 &footPrintLocator::creator, 
                                                                 &footPrintLocator::initialize,
                                                                 MPxNode::kLocatorNode);
        if (!status) {
                status.perror("registerNode");
                return status;
        }

    status = plugin.registerNode("footPrintLocatorManip", 
                                                                 footPrintLocatorManip::id, 
                                                                 &footPrintLocatorManip::creator, 
                                                                 &footPrintLocatorManip::initialize,
                                                                 MPxNode::kManipContainer);
    if (!status) {
        status.perror("registerNode");
        return status;
    }

        return status;
}


MStatus uninitializePlugin(MObject obj)
{
        MStatus status;
        MFnPlugin plugin(obj);

        status = plugin.deregisterNode(footPrintLocator::id);
        if (!status) {
                status.perror("deregisterNode");
                return status;
        }

        status = plugin.deregisterNode(footPrintLocatorManip::id);
        if (!status) {
                status.perror("deregisterNode");
                return status;
        }

        return status;
}

Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. Generated with doxygen 1.5.6