#include
<MBoundingBox.h>
List of all
members.
Detailed Description
Implementation of a 3D bounding box.
This class provides an implementation of a bounding box. A
bounding box describes a volume in space that bounds a piece of
geometry. The box is defined by two points which describe the
minimum and maximum corners of the box.
-
apiMeshShape.cpp,
apiMeshShape.h, apiMeshShapeUI.cpp,
curvedArrowsNode.cpp,
D3DViewportRenderer.cpp,
D3DViewportRenderer.h,
footPrintManip.cpp,
footPrintNode.cpp,
OpenGLViewportRenderer.cpp,
OpenGLViewportRenderer.h,
quadricShape.cpp,
simpleFluidEmitter.cpp,
and swissArmyManip.cpp.
Constructor & Destructor Documentation
MBoundingBox::MBoundingBox |
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) |
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Default constructor. Creates an empty bounding box.
Copy constructor.
- Parameters:
-
[in] |
src |
bounding box to copy |
MBoundingBox::MBoundingBox |
( |
const MPoint & |
corner1, |
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const MPoint & |
corner2 |
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) |
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Constructor that creates a bounding box which contains the given
points. Each point will represent one corner of the box.
- Parameters:
-
[in] |
corner1 |
first corner point |
[in] |
corner2 |
second corner point |
MBoundingBox::~MBoundingBox |
( |
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) |
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Member Function Documentation
void MBoundingBox::clear |
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) |
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Empties the current bounding box.
void MBoundingBox::transformUsing |
( |
const MMatrix & |
matrix |
) |
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Apply the given transformation to this bounding box.
- Parameters:
-
[in] |
matrix |
transformation matrix |
void MBoundingBox::expand |
( |
const MPoint & |
point |
) |
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Expand the bounding box to include the given point.
- Parameters:
-
[in] |
point |
new point to include in the bounding box. |
Expand the bounding box to include a second bounding box.
- Parameters:
-
[in] |
box |
bounding box to include in this bounding box. |
bool MBoundingBox::contains |
( |
const MPoint & |
point |
) |
const |
Returns true if the bounding box contains the given point.
- Parameters:
-
[in] |
point |
point to check for inclusion in this bounding box |
- Returns:
- true if the point is contained in this bounding box
bool MBoundingBox::intersects |
( |
const MBoundingBox & |
box, |
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double |
tol = 0.0 |
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) |
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const |
Returns true if the bounding box intersects another given
bounding box
- Parameters:
-
[in] |
box |
bounding box to check for intersection |
[in] |
tol |
tolerance of the intersection check |
- Returns:
- true if the bounding boxes intersect
double MBoundingBox::width |
( |
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) |
const |
Returns the width of the bounding box.
- Returns:
- The width of the bounding box
double MBoundingBox::height |
( |
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) |
const |
Returns the height of the bounding box.
- Returns:
- The height of the bounding box
double MBoundingBox::depth |
( |
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) |
const |
Returns the depth of the bounding box.
- Returns:
- The depth of the bounding box
MPoint MBoundingBox::center |
( |
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) |
const |
Returns the center of the bounding box.
- Returns:
- The center of the bounding box
MPoint MBoundingBox::min |
( |
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) |
const |
Returns the minimum point for the bounding box. That is the
point whose x, y, and z components represent the bounding box's
minimum value in each dimension.
- Returns:
- The minimum point of the bounding box
MPoint MBoundingBox::max |
( |
|
) |
const |
Returns the maximum point for the bounding box. That is the
point whose x, y, and z components represent the bounding box's
maximum value in each dimension.
- Returns:
- The maximum point of the bounding box
Assignment operator.
- Parameters:
-
[in] |
other |
bounding box to take value from |
- Returns:
- Reference to this bounding box