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Home: Autodesk Maya Online Help
Edit skin cluster attributes
Edit smooth skinning
Rotate joints while painting skin weights
Modify skin weights
To modify a skin point’s weight
- In the Component Editor’s
spreadsheet, click the component data box you want to edit.
- Enter a new value.
To modify several skin point weights
at once
- In the workspace, select the points whose
weights you want to edit.
- In the Component Editor’s
spreadsheet, drag through the component data boxes you want to edit.
- Enter the value you want all the boxes
to have.
To modify an entire row or column (Linux
and Mac OS X only)
- In the workspace, select the points whose
weights you want to edit.
- In the Component Editor’s
spreadsheet, click one of the boxes in the row or column.
- Click the row or column heading.
- Enter a value for all the boxes in the
row or column.
To modify an entire row or column (Windows
only)
- In the workspace, select the points whose
weights you want to edit.
- To change all the entries of a row or
column, in the Component Editor’s spreadsheet,
select the row or column heading.
- -select
any of the boxes in that row or column.
- Enter a new value to update the entire
row or column.