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Home: Autodesk 3ds Max FBX Plug-in Help
Include
Include
Split per-vertex Normals
Export
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Include
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Geometry
Expand the Geometry rollout to access options related to exporting geometry from your scene.
Topics in this section
Split per-vertex Normals
Tangents and Binormals
TurboSmooth
Selection Sets
Convert deforming dummies to Bones
Display Layers
Smoothing Groups
Preserve Instances