In this lesson, you set
the scene for late-day illumination, and adjust the exposure accordingly.
Set up the lesson:
- Continue from the previous lesson.
Change the time of day to late afternoon:
- Render the scene and make
a clone of the result.
- Minimize the Rendered Frame Windows.
- In the Front viewport select the Daylight object
(the sun object, not the compass rose), then go to the Motion panel.
- In the Control Parameters rollout Time group, set the
Hours to 18 and Mins. (Minutes) to 30 (6:30
PM, or 1830 hours).
- Render the Camera-Terrace
view again.
The scene is fairly dim, but you can improve
this by adjusting the exposure to a setting more appropriate for
this time of day.
- Click (Environment And Effects
Dialog (Exposure Controls)) to display the Environment And Effects
dialog.
- On the mr Photographic Exposure Control Exposure group, Shutter
Speed is set to a proper exposure for a camera angle facing the
sun. But you can increase the amount of light entering the scene
by adjusting the camera lens aperture.
- In the Exposure group, set Aperture to 5.6.
- Render the scene and make
a clone of the result.
The overall illumination is much improved, although
the outline of the sun disc is lost.
Create a sunset exposure:
Here, you will adjust
scene exposure so that objects are convincingly illuminated by the
setting sun.
- In the Motion panel Control Parameters rollout Time group, set the
Hours to 19 and the Mins. (Minutes) to 40 (7:40
PM, or 1940 hours).
- Render the Camera-Terrace
view again.
The scene is extremely dark because the exposure
is still set for an earlier time of day.
- On the Environment And Effects dialog,
set Shutter Speed to 100.0 (1/100 Sec.).
- Render the Camera-Terrace
view again.
The “mr Physical Sky shader” produces a vivid
sky gradient, and details around the pool are much more apparent.
- Take a look at the two other rendered
frames representing the same scene at 3 PM and 6:30 PM to see how
you have used mental ray exposure controls to create three distinctive
moods.
Save your work:
- Save the scene as my_villa_twilight.max.
Summary
You can create a Daylight
system to simulate real-world outdoor lighting conditions at any
time of day, at any location on the planet. mental ray offers a
range of presets that define proper exposure settings for specific lighting
conditions, which you can adjust manually as needed. You can also add
Sky Portal objects to channel sky light into doorways and windows
of structures, to enhance their interior illumination.