Animation Tutorials
 
 
 

The tutorials in this chapter show you the fundamentals of creating animation with 3ds Max.

Different kinds of balls have different bounces.

Features Covered in This Chapter

  • Animating with Auto Key: Bouncing Balls

    A bouncing ball is a common first project for new animators. This classic example is an excellent tool for explaining basic animation methods in 3ds Max.

  • Animating with Set Key

    Set Key mode is an animation mode in 3ds Max that allows you to try out different poses on a character or hierarchy, and then use those poses to create keys on selected tracks.

  • Adding Sound Effects to Animation

    In this tutorial, you add audio files to Track View, then in the Dope Sheet Editor, use ProSound to synchronize the sounds with the animation.

  • Rigging a Car

    In this tutorial you establish relationships and other constraints to “rig” the moveable parts of a car so they can be animated together easily.

  • Simulating Physics with MassFX

    With MassFX features, you can set up the objects in a scene to behave as they do in the physical world.