Command entry:![](../images/GUID-D2BE83D3-DB0A-40EF-96FD-0D85D4A54DD5-low.png)
![](../images/GUID-49279336-6EAB-47AC-B365-148668F3E087-low.png)
Material Editor
![](../images/ac.menuaro.gif)
Material/Map Browser
![](../images/ac.menuaro.gif)
Maps
![](../images/ac.menuaro.gif)
Standard
![](../images/ac.menuaro.gif)
Speckle
Speckle is a 3D map that generates a speckled surface pattern that's useful as a Diffuse Color map or Bump map to create granite-like and other patterned surfaces.
Interface
- Size
-
Adjusts the size of the speckles. Use this to make the speckles match your geometry. Default=0.1.
- Swap
-
Exchanges the two color components.
- Color #1
-
Represents the color of the speckles.
- Color #2
-
Represents the color of the background.
Click one of the swatches to display the Color Selector and change one of these component colors.
- Maps
-
Click a button to assign a map that replaces one of the color components. Turning off the check box turns off the associated
map (the Speckle map reverts to the associated color component).