 Command entry:
Command entry:

 Material Editor 

 Material/Map Browser 

 Maps 

 Standard 

 Speckle
            
 Speckle is a 3D map that generates a speckled surface pattern that's useful as a Diffuse Color map or Bump map to create granite-like and other patterned surfaces.
         
         
            
            Interface
            
            
            - Size
- 
                  
                     
                     Adjusts the size of the speckles. Use this to make the speckles match your geometry. Default=0.1.
                      
 
- Swap
- 
                  
                     
                     Exchanges the two color components.
                      
 
- Color #1
- 
                  
                     
                     Represents the color of the speckles.
                      
 
- Color #2
- 
                  
                     
                     Represents the color of the background. 
                      Click one of the swatches to display the Color Selector and change one of these component colors.
                      
 
- Maps
- 
                  
                     
                     Click a button to assign a map that replaces one of the color components. Turning off the check box turns off the associated
                        map (the Speckle map reverts to the associated color component).