Autodesk Stone
 
 
 
Command entry: Material/Map Browser Materials mental ray Autodesk Stone
NoteThe Stone material appears in the Browser only if the currently active renderer supports it.

This material has the appearance of stone.

Autodesk Stone used as facing for the flat walls of the building

Interface

Stone rollout

Image

Click to choose a bitmap that defines the surface appearance of the stone material.

Finish

Sets the finish used for the stone surface.

  • Polished(The default.)
  • Glossy
  • Matte
  • Unfinished

Finish Bumps rollout

Enable

When on, the material uses a bump pattern for its finish. Default=off.

Type

Lets you choose a preset pattern for the bump pattern, or choose a custom pattern.

  • Polished Granite(The default.)
  • Stone Wall
  • Glossy Marble
  • Custom

    Click the Image button (or use Slate Material Editor node wiring) to assign a map to the material.

Amount

Controls the height of the finish bumps. Range: 0.0 to 1.0. Default=0.05.

Relief Pattern rollout

Enable

When on, applies a relief pattern to the material. Default=off.

Image

Click to specify a bitmap for the relief pattern.

Amount

Controls the height of the relief. Range: 0.0 to 2.0. Default=0.15.

Ambient Occlusion rollout

See Ambient Occlusion.

Round Corners rollout

See Round Corners.

Performance Tuning rollout

See Performance Tuning.