Command entry:Tools menu
Viewport Canvas
Activate any paint tool or click Layers Dialog.
Layers dialog
Menu bar
Adjust menu
The Layers dialog Adjust menu includes commands for processing the entire image. Most commands open a modal dialog with a
Preview option, but Auto Levels and Invert have no parameters and take effect immediately.
- Brightness/Contrast/Hue/Saturation
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Opens a dialog with controls for adjusting the following settings:
- Affects the brightness (value) of the entire layer. The highest value, 100, makes the layer completely white, while the lowest
value, -100, makes it black.
- Affects the contrast of the layer. Higher values tend to result in fully saturated colors, bright whites, and deep blacks,
while lower values tend toward an overall gray tone.
- Rotates areas of colors through the color spectrum. Does not affect shades of gray (including black and white).
- Higher values tend toward “purer,” or brighter colors, while lower values tend toward shades of gray.
- Levels
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The Levels controls in Viewport Canvas work the same as the Levels controls in most paint programs.
- Affects mainly the darkest areas in the image. Raising the Black level makes the overall image tend to become black.
- Affects mainly the brightest areas in the image. Lowering the White level makes the overall image tend to become white.
- Affects mainly the areas in the image that are not black or white. Raising the Mid Tones level makes the image tend to become
black, while lowering it makes the image tend to become white.
- Color Balance
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Adjusts the overall coloration of the image.
- Adjusts the image color between cyan and red.
- Adjusts the image color between magenta and green.
- Adjusts the image color between yellow and blue.
- Specifies whether the color adjustments affect the darker, in-between, or lighter portions of the image.
- Auto Levels
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Attempts a “best-fit” adjustment of the image brightness, contrast, saturation, and color balance.
- Invert
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Converts the color of each pixel to its spectral opposite by subtracting the RGB values from 255. So, for example, red becomes
aqua (blue-green), blue becomes yellow, and so on.