This material has the appearance of masonry or of concrete masonry units (CMUs).
Autodesk Masonry/CMU with a brick pattern applied to the flat walls
Interface
Masonry rollout
Type
Sets the type of the surface.
CMU(The default.)
Masonry
Color drop-down list
Sets the color of the surface.
Use Color(The default.) Sets the color of the material.
Click the color swatch to change the color.
Use MapMaps the color of the material.
Click the map button (or use Slate Material Editor node wiring) to assign a map to the material.
Color By ObjectUses the object's 3ds Max wireframe color as the material color.
ImportantWhen you use Color By Object, the color appears in renderings, but not in viewports or material previews. This is because
the material might be applied to multiple objects that have different wireframe colors.
Finish
Chooses the surface finish and reflectivity of the masonry.
Glossy
Matte
Unfinished(The default.)
Relief Pattern rollout
Enable
When on, applies a relief pattern to the material. Default=on.
Image
Click to specify a bitmap for the relief pattern.
Amount
Controls the height of the relief. Range: 0.0 to 2.0. Default=0.25.