Autodesk Hardwood applied to the table as Furniture use, and to the floor as Flooring use
Interface
Wood rollout
Image
Specifies the bitmap to be used for the hardwood pattern
Stain
Lets you choose a stain to add to the base hardwood pattern.
NoneWhen active, there is no stain.
ColorWhen active, the Stain Color swatch lets you choose the color of the stain.
Finish
Lets you choose the surface finish of the hardwood.
Glossy Varnish(The default.)
Semi-Gloss Varnish
Satin Varnish
Unfinished
Used For
Lets you choose how the wood is used.
FlooringWhen active, the material uses an Ocean shader (see Shaders in the LumeTools Collection) to add a slight warp to large surfaces, improving their realism. (You can still use the Relief Pattern map as well.)
FurnitureSurfaces are not warped, though you can still use the Relief Pattern for other surface effects.
Relief Pattern rollout
Enable
When on, generates a relief pattern, like a bump map, for the wood surface. Default=on.
Type
Based on wood grain(The default.) Generates a relief pattern based on the Image map used to display the wood pattern.
CustomLets you choose a bitmap to use for the relief pattern. While Custom is active, you can use the Image button to choose the
map.
Amount
Controls the height of the relief pattern. Range: –10.0 to 10.0. Default=0.3.