Progressive Display / Adaptive Degradation
 
 
 
Command entry:Status bar (Progressive Display or Adaptive Degradation)
Command entry:Views menu Progressive Display / Adaptive Degradation
Command entry:Keyboard O (the letter O)

Progressive Display (for Nitrous viewports) or adaptive degradation (for legacy viewport drivers) can improve viewport performance when you transform geometry, change the view, or play back an animation. It does so by decreasing the visual fidelity of certain objects temporarily; for example, by drawing larger objects or those closer to the camera as bounding boxes instead of wireframes.

With Nitrous viewports, the controls for display performance are called Progressive Display. In addition to the adaptive degradation features of earlier drivers, when Progressive Display is on, viewport quality improves incrementally, depending on the availability of processing time, in a manner similar to the way the Quicksilver hardware renderer improves quality through successive iterations.

When Progressive Display or Adaptive Degradation is turned off, 3ds Max displays full details of the geometry, even if that slows down viewport performance and animation playback. Animation playback might drop frames if the graphics card cannot display the animation in real time.

TipTurn on Progressive Display or Adaptive Degradation if you have large models you need to navigate around and if you are finding performance sluggish.

The Progressive Display / Adaptive Degradation button on the status bar has three states:

You can change the display options and set other adaptive degradation parameters, on the Viewport Configuration dialog (Customize menu Viewport Configuration Display Performance or Adaptive Degradation panel). Also, you can toggle adaptive degradation for individual objects with the Object Properties Never Degrade setting.

Procedures

To toggle progressive display / adaptive degradation, do one of the following:

To change the level of progressive display / adaptive degradation in the viewports:

  1. Click or right-click the General viewport label (“[ + ]”). On the General viewport label menu, choose Configure Viewports.

    3ds Max opens the Viewport Configuration dialog.

    TipYou can also open this dialog by choosing Main menu Customize Viewport Configuration.
  2. On the Viewport Configuration dialog, open the Display Performance or Adaptive Degradation panel, and adjust the settings.