This command opens the Bone Tools floater, which provides functions for working with bones. The floater contains three rollouts, described in the following topics.
Controls on the Bone Editing Tools rollout let you create and modify bone geometry and structure, and set bone color for one or more bones.
Controls on the Fin Adjustment Tools rollout are for adjusting some aspects of bone geometry, including fins.
Controls on the Object Properties rollout for bones let you turn other objects into bones. They also control bone rigidity and alignment.