Delegate Helper Object
 
 
 
Command entry: Create panel (Helpers) Object Type rollout Delegate

The Delegate is a special helper object used in crowd animation. It serves as an agent for motion created by a Crowd object and its behaviors. The Crowd object controls a delegate or delegates, whose motion can then be imparted to a biped or other object. Delegates cannot be rendered.

The delegate object is shaped like a pyramid. By default, the point of the pyramid indicates the forward direction, the delegate's local Y axis.

The delegate object has two rollouts, described in the topics that follow. Also, you can set parameters for multiple delegates simultaneously, optionally with random variation, using the Crowd object's Edit Multiple Delegates dialog.

See Also
  • Geometry Parameters Rollout

    Use these parameters to modify the delegate object's size.

  • Motion Parameters Rollout

    The Motion Parameters rollout lets you specify a Delegate object's characteristics, including speed, acceleration, and other factors. It also lets you associate the delegate with a biped.