Vertex.GrowNeighborVertices
 
 
 

Vertex.GrowNeighborVertices operator

Introduced

v3.0

Description

Returns a collection of Vertex objects for all vertices that are adjacent to this Vertex within the specified distance.

C# Syntax

VertexCollection Vertex.GrowNeighborVertices( Int32 in_lDistance );

Scripting Syntax

oReturn = Vertex.GrowNeighborVertices( [Distance] );

Return Value

VertexCollection

Parameters

Parameter Type Description
Distance Integer Distance is an integer value representing the degree of neighborhood (eg: degree=2 for a vertex means its adjacent vertices plus the adjacent vertices of the adjacent vertices)

Default Value: 1

Examples

VBScript Example

set oCube = ActiveSceneRoot.AddGeometry( "Cube", "MeshSurface" )
set oGeometry = oCube.ActivePrimitive.Geometry
for each Vertex in oGeometry.Vertices
set oNeighbors = Vertex.GrowNeighborVertices
str = "Vertices around Vertex(" & Vertex.index & ") are :"
for each n in oNeighbors
str = str & " " & n.index
next
logmessage str
next

See Also

Vertex.NeighborVertices Vertex.NeighborEdges Vertex.NeighborPolygons VertexCollection.GrowNeighborVertices