This reference page is linked to from the following overview topics: Softimage 2013, Interacting with the User.
#include <xsi_customproperty.h>
The CustomProperty class represents a custom parameter set property object. A custom property holds a set of parameters which can be created by the user or via scripting/programming.
A custom property can be used to store user-defined data such as attributes for a game engine. A custom property can be accessed and modified just like any other Property object.
You should not use the custom property functions for adding and removing parameters in conjuction with the CustomProperty object since the parameter list will get out of sync.
using namespace XSI; Application app; Model root = app.GetActiveSceneRoot(); Null null; root.AddNull( L"", null ); CustomProperty cpset; null.AddCustomProperty(L"MyCustomPSet", false, cpset ); Parameter x, y, bitfield, label, flag; cpset.AddParameter( L"x", CValue::siDouble, siAnimatable, L"Double", L"Double X", 10.0, 0.0, 100.0, 10.0, 90.0, x ); cpset.AddParameter( L"y", CValue::siInt4, siAnimatable, L"Integer", L"Integer Y", (LONG)10, (LONG)0, (LONG)100, (LONG)10, (LONG)90, y ); cpset.AddParameter( L"bitfield", CValue::siUInt1, siAnimatable, L"UByte", L"Bitfield", (UCHAR)32, bitfield ); cpset.AddParameter( L"label", CValue::siString, siPersistable, L"Text", L"Text Field", L"Hello World", label ); cpset.AddParameter( L"flag", CValue::siBool, siAnimatable, L"Flag", L"Boolean Field", true, flag );
Public Member Functions |
|
CustomProperty () | |
~CustomProperty () | |
CustomProperty (const CRef &in_ref) | |
CustomProperty (const CustomProperty &in_obj) | |
bool | IsA (siClassID in_ClassID) const |
siClassID | GetClassID () const |
CustomProperty & | operator= (const CustomProperty &in_obj) |
CustomProperty & | operator= (const CRef &in_ref) |
CStatus | AddParameter (const CString &in_scriptname, CValue::DataType in_type, siParamClassification in_classification, INT in_capabilities, const CString &in_name, const CString &in_description, const CValue &in_default, const CValue &in_min, const CValue &in_max, const CValue &in_suggestedmin, const CValue &in_suggestedmax, Parameter &io_parameter) |
CStatus | AddParameter (const CString &in_scriptname, CValue::DataType in_type, INT in_capabilities, const CString &in_name, const CString &in_description, const CValue &in_default, const CValue &in_min, const CValue &in_max, const CValue &in_suggestedmin, const CValue &in_suggestedmax, Parameter &io_parameter) |
CStatus | AddParameter (const CString &in_scriptname, CValue::DataType in_type, INT in_capabilities, const CString &in_name, const CString &in_description, const CValue &in_default, Parameter &io_parameter) |
Parameter | AddFCurveParameter (const CString &in_scriptname) |
Parameter | AddGridParameter (const CString &in_scriptname) |
CStatus | RemoveParameter (const Parameter &in_param) |
CStatus | GetBinaryData (unsigned char *&io_buffer, UINT &io_size) const |
CStatus | FreeBinaryData (unsigned char *&io_buffer) const |
CStatus | PutBinaryData (const unsigned char *in_buffer, UINT in_size) |
ProxyParameter | AddProxyParameter (Parameter in_ParamToProxy, const CString &in_ProxyScriptName=CString(), const CString &in_ProxyName=CString()) |
Parameter | AddParameterFromDef (const CRef &in_paramdef) |
CustomProperty | ( | ) |
Default constructor.
~CustomProperty | ( | ) |
Default destructor.
CustomProperty | ( | const CRef & | in_ref | ) |
Constructor.
in_ref | constant reference object. |
CustomProperty | ( | const CustomProperty & | in_obj | ) |
Copy constructor.
in_obj | constant class object. |
bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] |
Returns true if a given class type is compatible with this API class.
in_ClassID | class type. |
Reimplemented from Property.
siClassID GetClassID | ( | ) | const [virtual] |
CustomProperty& operator= | ( | const CustomProperty & | in_obj | ) |
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
in_obj | constant class object. |
CustomProperty& operator= | ( | const CRef & | in_ref | ) |
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
in_ref | constant class object. |
Reimplemented from Property.
CStatus AddParameter | ( | const CString & | in_scriptname, |
CValue::DataType | in_type, | ||
siParamClassification | in_classification, | ||
INT | in_capabilities, | ||
const CString & | in_name, | ||
const CString & | in_description, | ||
const CValue & | in_default, | ||
const CValue & | in_min, | ||
const CValue & | in_max, | ||
const CValue & | in_suggestedmin, | ||
const CValue & | in_suggestedmax, | ||
Parameter & | io_parameter | ||
) |
Adds a new custom parameter to the CustomProperty object. The recommended parameter types are: siString, siBool, siInt4, siUByte, and siDouble.
The supported types are: siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, siUByte
in_scriptname | The script name for the new Parameter object. |
in_type | The data type of the new Parameter object. |
in_classification | The classification of the custom parameter |
in_capabilities | The capabilities of the parameter. This is a mask of siCapabilities values and is used to determine where the parameter is read-only or animatable etc. |
in_name | The name of the
Parameter object. This is the string that will be displayed in
the scene explorer (unless Show Script
Names is enabled). If this argument is not specified
then the ScriptName argument will be visible to users
as the parameter's name. (See SIObject::GetName
and Parameter::GetScriptName).
This string will appear as the parameter label when the
CustomProperty is inspected, unless a specific label is
specified in the
PPGLayout (see PPGItem::PutLabel). |
in_description | This string is optional and does not appear in the user interface. |
in_default | The default value of the custom parameter. A default value is required for parameter types other than siString and siBool. |
in_min | Minimum value of the custom parameter. A value is required for parameter types other than siString and siBool. |
in_max | Maximum value of the custom parameter. A value is required for parameter types other than siString and siBool. |
in_suggestedmin | Suggested minimum value of the custom parameter. The minimum value will be used if this parameter is not specified. The suggested minimum should be equal or larger than the minimum. This value is used to configure the range of UI controls. |
in_suggestedmax | Suggested maximum value of the custom parameter. The maximum value will be used if this parameter is not specified. The suggested maximum should be equal or smaller than the Maximum. This value is used to configure the range of UI controls. |
io_parameter | New Parameter object. |
CStatus AddParameter | ( | const CString & | in_scriptname, |
CValue::DataType | in_type, | ||
INT | in_capabilities, | ||
const CString & | in_name, | ||
const CString & | in_description, | ||
const CValue & | in_default, | ||
const CValue & | in_min, | ||
const CValue & | in_max, | ||
const CValue & | in_suggestedmin, | ||
const CValue & | in_suggestedmax, | ||
Parameter & | io_parameter | ||
) |
Adds a new custom parameter to the CustomProperty object. The recommended parameter types are: siString, siBool, siInt4, siUByte, and siDouble.
The supported types are: siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, siUByte
in_scriptname | The script name for the new Parameter object. |
in_type | The data type of the new Parameter object. |
in_capabilities | The capabilities of the parameter. This is a mask of siCapabilities values and is used to determine where the parameter is read-only or animatable etc. |
in_name | The name of the
Parameter object. This is the string that will be displayed in
the scene explorer (unless Show Script
Names is enabled). If this argument is not specified
then the ScriptName argument will be visible to users
as the parameter's name. (See SIObject::GetName
and Parameter::GetScriptName).
This string will appear as the parameter label when the
CustomProperty is inspected, unless a specific label is
specified in the
PPGLayout (see PPGItem::PutLabel). |
in_description | This string is optional and does not appear in the user interface. |
in_default | The default value of the custom parameter. A default value is required for parameter types other than siString and siBool. |
in_min | Minimum value of the custom parameter. A value is required for parameter types other than siString and siBool. |
in_max | Maximum value of the custom parameter. A value is required for parameter types other than siString and siBool. |
in_suggestedmin | Suggested minimum value of the custom parameter. The minimum value will be used if this parameter is not specified. The suggested minimum should be equal or larger than the minimum. This value is used to configure the range of UI controls. |
in_suggestedmax | Suggested maximum value of the custom parameter. The maximum value will be used if this parameter is not specified. The suggested maximum should be equal or smaller than the Maximum. This value is used to configure the range of UI controls. |
io_parameter | New Parameter object. |
CStatus AddParameter | ( | const CString & | in_scriptname, |
CValue::DataType | in_type, | ||
INT | in_capabilities, | ||
const CString & | in_name, | ||
const CString & | in_description, | ||
const CValue & | in_default, | ||
Parameter & | io_parameter | ||
) |
Adds a new custom parameter to the CustomProperty object using the default min and max for the specified type. The min/max for siDouble, siInt4 and siUByte are as follows:
-1.7976931348623158e+308..1.7976931348623158e+308
-2147483648..2147483647
0..255
The recommended parameter types are: siString, siBool, siInt4, siUByte, and siDouble.
The supported types are: siString, siBool, siDouble, siFloat, siInt4, siInt2, siUInt4, siUInt2, siByte, siUByte
in_scriptname | The script name for the new Parameter object. |
in_type | The data type of the new Parameter object. |
in_capabilities | The capabilities of the parameter. This is a mask of siCapabilities values and is used to determine where the parameter is read-only or animatable etc. |
in_name | The name of the
Parameter object. This is the string that will be displayed in
the scene explorer (unless Show Script
Names is enabled). If this argument is not specified
then the ScriptName argument will be visible to users
as the parameter's name. (See SIObject::GetName
and Parameter::GetScriptName).
This string will appear as the parameter label when the
CustomProperty is inspected, unless a specific label is
specified in the
PPGLayout (see PPGItem::PutLabel). |
in_description | This string is optional and does not appear in the user interface. |
in_default | The default value of the custom parameter. A default value is required for parameter types other than siString and siBool. |
io_parameter | New Parameter object. |
Adds an FCurve parameter to the CustomProperty. An FCurve of this type is often called a Profile Curve because, unlike most FCurves, this curve does not animate any parameter, but instead is available for use in any fashion the plug-in developer or user wishes.
Unlike parameters that have simple types like an Integer or a String, this Parameter is an instance of an FCurve. It uses units of frames for its X axis, but because it does not directly animate any object this axis can actually be interpreted in any fashion. An example use of an FCurve parameter can be found on the Bulge Operator (see ).
You can get the FCurve object via Parameter::GetValue. This should not be confused with the function for retrieving an FCurve that is animating a basic parameter (Parameter::GetSource).
To view the FCurve on the Property Page for the CustomProperty use PPGLayout::AddFCurve.
in_scriptname | Script name of the new parameter |
Adds a Grid parameter to the CustomProperty. The grid is a convenient way to store 1- or 2-dimensional arrays and the user can view and edit this data via the ::siControlGrid (see ::siPPGControlType enum).
To change the contents of the grid via scripting use the GridData object, which is accessible via Parameter::GetValue.
To include the Grid in the Property Page of the CustomProperty use PPGLayout::AddItem.
in_scriptname | Script name of the new parameter |
Removes the specified custom parameter from the custom property object.
in_param | Parameter to remove. |
CStatus GetBinaryData | ( | unsigned char *& | io_buffer, |
UINT & | io_size | ||
) | const |
Returns the binary representation of the CustomProperty.
This data is a compact representation, encoded in a unsigned
char*
. Unlike a Preset, only the actual values are
stored in the binary representation, this is done for memory
efficiency.
In the case of animated parameters the value recorded in the binary representation is the value at the current frame. Similarly, the current value of any proxy parameters is recorded in the binary representation.
Normally SDK developers will not need to be concerned with the internal format of this binary data. However, the following information may be useful in cases where the data will be generated or processed outside of XSI. The binary representation begins with a two-byte header that serve as a magic number for error-handling purposes. The rest of the buffer is a concatenation of the raw values of the properties of the custom property, in exactly the order they were originally added to the custom property, and stored in little-endian byte order. For example, a double takes up 8 bytes, a float 4 bytes and an unsigned char (siUByte) takes 1 byte. Strings start with a 32-bit count of the number of characters, followed by the 16-bit unicode representation of each character, with no string termination character.
io_buffer | This is a byte string, containing binary data. This string does not necessarily contain human readable text. Callers are responsible for freeing this string with CustomProperty::FreeBinaryData. |
io_size | The size of the binary data in bytes. |
CStatus FreeBinaryData | ( | unsigned char *& | io_buffer | ) | const |
Deallocates the memory that was allocated by a call to CustomProperty::GetBinaryData. Calling this function with a NULL pointer will fail with CStatus::InvalidArgument.
io_buffer | Memory location |
CStatus PutBinaryData | ( | const unsigned char * | in_buffer, |
UINT | in_size | ||
) |
Sets the binary representation of the CustomProperty.
This data is a compact representation, encoded in a unsigned
char*
. Unlike a Preset, only the actual values are
stored in the binary representation, this is done for memory
efficiency.
You should not attempt to set the binary representation on a custom property object which is different from the custom property from which the binary representation was retrieved. In particular the number of parameters, the order of the parameters and the type of the parameters must match. If the custom property is different the API call will fail or will result in the custom property set being filled with bogus values. However it is possible to rearrange the order in which parameters are displayed on the property page for a CustomProperty (by editing the SPDL file "Layout" section) without any incorrect results.
Normally SDK developers do not need to be concerned with the internal format of this binary data. However, the following information may be useful in cases where the data will be generated or processed outside of XSI. The binary representation begins with a two-byte header that serve as a magic number for error handling purposes. The rest of the buffer is a concatenation of the raw values of the properties of the custom property, in exactly the order they were originally added to the custom property, and stored in little-endian byte order. For example, a double takes up 8 bytes, a float 4 bytes and a unsigned char (siUByte) takes 1 byte. Strings start with a 32-bit count of the number of characters, followed by the 16-bit unicode representation of each character, with no string termination character.
in_buffer | Byte string containing binary data. |
in_size | The size of the binary data in bytes. |
ProxyParameter AddProxyParameter | ( | Parameter | in_ParamToProxy, |
const CString & | in_ProxyScriptName = CString() , |
||
const CString & | in_ProxyName = CString() |
||
) |
Adds a ProxyParameter to the CustomProperty.
in_ParamToProxy | Parameter to which the new ProxyParameter will be connected. |
in_ProxyScriptName | A script name for the new
ProxyParameter. If not specified a name is generated based on
the fullname of the in_ParamToProxy argument. |
in_ProxyName | A name to use for the new
ProxyParameter. If not specified a name is generated based on
the fullname of the in_ParamToProxy argument. |
Creates a Parameter from a parameter definition.
Parameter definitions contain the definition of a parameter from which you can create new parameters on the fly for one or more property sets or operators. For example, you may want to use a double with the same min/max range and use it on multiple property sets or you may simply want a quick way to add parameters to a runtime custom operator. You can create new parameter definitions from the Factory class.
in_paramdef | Parameter definition object |