v7.5
Updates the Packing settings for the specified Unfold Property.
Packing controls how the unfolded islands are arranged relative to
each other in UV space.
oBoolean = UnfoldPackUpdate( UnfoldProperty(s) ); |
Returns a Boolean reporting whether or not the command was successful.
Parameter | Type | Description |
---|---|---|
UnfoldProperty(s) | List of Unfold Property objects | The Unfold property to update. |
/* This example demonstrates how to update the packing settings for an Unfold property */ NewScene(null, false); CreatePrim("Grid", "MeshSurface"); // Set up an Unfold property on the grid and then // set the island spacing to 0.038% UnfoldApply("grid"); SetValue("grid.Unfold.Pack_spacing", 0.038); // Launch unfolding + adjust + packing process UnfoldPackUpdate("grid.Unfold"); // Now reset the island spacing to 0.03% and launch packing process SetValue("grid.Unfold.Pack_spacing", 0.030); UnfoldPackUpdate("grid.Unfold"); |
UnfoldAddToCut UnfoldAdjustUpdate UnfoldApply UnfoldApplySel UnfoldClearCut UnfoldRemoveFromCut UnfoldSelectCut UnfoldSetCut UnfoldUpdate Unfold Property Editor reference