Sets the current pose of the the selected objects as their initial state for rigid body simulation.
SetRigidBodyInitState( [InputObjs] ); |
Parameter | Type | Description |
---|---|---|
InputObjs | String | List of objects for which
we want to set the initial state.
Default Value: Current selection |
GetRigidBodyInitStateFromAnim CreateActiveRigidBody CreatePassiveRigidBody RemoveRigidBody AttachRigidBodies