CreateActiveRigidBody
 
 
 

CreateActiveRigidBody

Description

Sets up the given objects as active objects to take part in a rigid body simulation.

Scripting Syntax

CreateActiveRigidBody( [InputObjs] );

Parameters

Parameter Type Description
InputObjs String List of objects we want to become active rigid bodies.

Default Value: Current selection

See Also

SetRigidBodyInitState GetRigidBodyInitStateFromAnim CreatePassiveRigidBody RemoveRigidBody AttachRigidBodies