Sets up the given objects as passive objects to take part in a rigid body simulation
CreatePassiveRigidBody( [InputObjs] ); |
| Parameter | Type | Description |
|---|---|---|
| InputObjs | String | List of objects we want to
become passive rigid bodies.
Default Value: Current selection |
SetRigidBodyInitState GetRigidBodyInitStateFromAnim CreateActiveRigidBody RemoveRigidBody AttachRigidBodies