Creates a new Pass and makes it
the current pass.
Note: This command uses output
arguments. C# and some scripting languages (such as JScript,
PerlScript and Python) don't support arguments passed by reference
so you need to use the best workaround for your situation:
For scripting languages this command returns an ISIVTCollection which you can
use to get the output arguments.
For C# you can use the XSIApplication.ExecuteCommand
method to call this command. ExecuteCommand packs the output
arguments into a C# System.Object containing an Array of the output arguments (see
Calling
Commands from C#).
CreatePass( [PresetObj], [Name], [Value] ); |
| Parameter | Type | Description |
|---|---|---|
| PresetObj | String or a preset object (see SIGetPreset) | Any of the Pass
Presets
Default Value: "Pass" (default pass) |
| Name | String | Name of the new pass
Default Value: Default pass name (ie., "Ambient_Pass") |
| Value | Pass | Returns the new pass |
'
' This example demonstrates how to create different types of passes
' based on pass presets. It also shows how to get a list of all
' passes in the scene as an XSICollection.
'
' Create a new scene
NewScene , false
' Print out the current list of passes
getPassInfo
Application.LogMessage "-------------------"
' Create a diffuse pass
CreatePass InstallationPath( siFactoryPath ) _
& "\Data\DSPresets\Groups\Diffuse_Pass.Preset", "Different_Pass"
' Create a depth pass
CreatePass InstallationPath( siFactoryPath ) _
& "\Data\DSPresets\Groups\Depth_Pass.Preset", "Deep_Pass"
' Print out the new list of passes
getPassInfo
function getPassInfo()
' We can use a string expression with a wildcard to specify all passes
' and then convert it to an XSICollection for easier navigation
Set oPasses = CreateObject( "XSI.Collection" )
oPasses.SetAsText "Passes.*"
' Loop through the passes and print their names
For Each p In oPasses
Application.LogMessage p.Name
Next
end function
' Output of the above script (the current pass is repeated):
'INFO : "List"
'INFO : "Default_Pass"
'INFO : "Default_Pass"
'INFO : "-------------------"
'INFO : "List"
'INFO : "Default_Pass"
'INFO : "Different_Pass"
'INFO : "Deep_Pass"
'INFO : "Deep_Pass"
|
GetCurrentPass SetCurrentPass DeleteCurrentPass RenderPasses CreateLayer SICreatePass SICreatePartition SICreateLayer