v9.0 (2011)
Adds a ShaderArrayParamDef to this container. This method is similar to ShaderParamDefContainer.AddArrayParamDef but specific to the Python language.
Object ShaderParamDefContainer.AddArrayParamDef2( String in_ParameterName, Object in_ParameterType, ShaderParamDefOptions in_Options ); |
oReturn = ShaderParamDefContainer.AddArrayParamDef2( in_ParameterName, in_ParameterType, in_Options ); |
Parameter | Type | Description |
---|---|---|
in_ParameterName | String |
The registered name for the new parameter. On an instance of this parameter
definition (ShaderParameter), this value will be returned
when you call the Parameter.ScriptName property.
To set the label you see in the UI for this parameter, use the ShaderParamDefOptions.SetLongName method. To set the ParamDef.DisplayName, use the ShaderParamDefOptions.SetShortName method. |
in_ParameterType | String or siShaderParameterDataType | The type of shader parameter to create. If a string is passed, it can refer to either the string version of any of the siShaderParameterDataType values or a custom data type that has been registered with XSIApplication.RegisterShaderCustomParameterType. |
in_Options | ShaderParamDefOptions | Options for this shader parameter definition. Use the XSIFactory.CreateShaderParamDefOptions method to create the options as a ShaderParamDefOptions object. |