v9.0 (2011)
Sets the a user-friendly version of the parameter name that will appear in the UI. This is the value that
the Parameter.ScriptName property returns on the instance (ShaderParameter).
Note: If you don't set this option, the name you pass to the ShaderParamDefContainer.AddParamDef or
ShaderParamDefContainer.AddArrayParamDef method when adding the ShaderParamDef
will appear in the UI instead. Alternatively, you could also specify the UI name when you add this parameter as a
PPGItem on the property page or render tree layout via the PPGLayout.AddItem
method.
ShaderParamDefOptions.SetLongName( String in_str ); |
ShaderParamDefOptions.SetLongName( in_str ); |
Parameter | Type | Description |
---|---|---|
in_str | String | Parameter name to be displayed in the UI (either on the shader node or on the associated property page). |