v9.0 (2011)
Sets the short version of the parameter name (the ShaderParamDef.DisplayName). This
is the name that appears in the Scene Explorer (with the View > Use Script Names option turned OFF).
It is also the same value that the SIObject.Name property returns on the instance
(ShaderParameter).
Note: If you don't set this option, the name you pass to the ShaderParamDefContainer.AddParamDef or
ShaderParamDefContainer.AddArrayParamDef method when adding the ShaderParamDef
will be used instead.
ShaderParamDefOptions.SetShortName( String in_str ); |
ShaderParamDefOptions.SetShortName( in_str ); |
Parameter | Type | Description |
---|---|---|
in_str | String | ShaderParamDef.DisplayName in the Scene Explorer |