Object Hierarchy | Related C++ Class: Argument
Argument
v2.0
The Argument object represents an argument (or "parameter") of a Softimage Command.
For example the DeleteObj command takes 1 argument ("InputObj").
You add arguments to custom commands using the ArgumentCollection.Add,
ArgumentCollection.AddWithHandler or ArgumentCollection.AddObjectArgument
method.
Argument objects are used in three circumstances in Softimage:
- For defining command arguments at creation time
When a command is created, arguments are added to the Command object and the
Argument.Value is set to define the default value for that argument.
This default value is persisted and is used as the argument value in the case that no value
is specified at invocation time.
- For specifying argument values when invoking a command.
When a command is invoked, Argument.Value is used to specify the value of the
argument that will be passed to the command. You may also define an ArgumentHandler
to get a default value based on the selection or the scene content. You can create an argument
with a handler using the ArgumentCollection.AddWithHandler method.
-In the third case it is possible to change the definition of a custom command
after it has been installed. In this case Argument.Value is
used to specify new default values for the command, and it is possible to
add and remove arguments. Then Command.Update is called to
commit the changes.
For a detailed description
of the workflow for creating custom commands, see the Command object.
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/* ------------------------------------------------------------------------------ This JScript example demonstrates how to create a command with arguments and then how to pass values to the command when executing it. ------------------------------------------------------------------------------ */ // Start off with a clean slate Application.RemoveCommand( "SillyPutty" ); // Get the user path and use it to build the filename + path sFileName = InstallationPath( siUserPath ) + "\\Data\\Scripts\\MySillyPutty.js"; // Create the script on disk var fso = new ActiveXObject( "Scripting.FileSystemObject" ); var fHWFile = fso.CreateTextFile( sFileName ); fHWFile.WriteLine( "function OnSillyPutty( gooey, mute )" ); fHWFile.WriteLine( "{" ); fHWFile.WriteLine( "\tLogMessage( \"SillyPutty is working!\" );" ); fHWFile.WriteLine( "\tLogMessage( gooey );" ); fHWFile.WriteLine( "\tLogMessage( mute );" ); fHWFile.WriteLine( "}" ); fHWFile.Close(); // Create the custom command var oCmd = CreateCommand( "SillyPutty", siNoCategory ); oCmd.Description = "Stretches and bends until it reaches the breaking point."; oCmd.ScriptingName = "SillyPutty"; oCmd.Handler = "OnSillyPutty"; oCmd.FileName = sFileName; oCmd.Language = "JScript"; // Add some arguments var oArgs = oCmd.Arguments; oArgs.Add( "Gooeyness", siArgumentInput, 24.0, siDouble ); oArgs.Add( "Mute", siArgumentInput, false, siBool ); // Register the new command AddCommand( oCmd ); // Populate the arguments and run the command var oRunCmd = Application.Commands( "SillyPutty" ); oRunCmd.Arguments(0).Value = 50.0; oRunCmd.Arguments(1).Value = true; oRunCmd.Execute(); /* ------------------------------------------------------------------------------ Output of above command: INFO : "SillyPutty is working!" INFO : "50" INFO : "True" SillyPutty(50, true, null); ------------------------------------------------------------------------------ */ |
'vbscript Custom Command Demo ' 'This script demontrates the Softimage support for creating a custom command and handling its 'arguments. ' 'This example uses an embedded command. 'When you run this script the following results will be logged in the script history: ' INFO : "Installing example command found in c:/temp/CmdDemo.vbs" ' INFO : "Default arguments for command are : DefaultString 2.2" ' INFO : "ExampleCommand is now installed" ' INFO : "ExampleCommand called - DefaultString 2.2" ' INFO : "ExampleCommand called - Another string 1.1" dim cmd 'Remove any existing earlier registrations of this command if ( typename( Application.Commands( "ExampleCommand" ) ) = "Command" ) then Application.RemoveCommand "ExampleCommand" end if set cmd = Application.CreateCommand("ExampleCommand", siNoCategory) cmd.Description = "Example custom command" cmd.ScriptingName = "ExampleCommand" cmd.Handler = "OnExampleCommand" cmd.Code = _ "function OnExampleCommand( StringArg, DblArg ) " & vbCrLf & _ " 'Show the arguments we recieved" & vbCrLf & _ " LogMessage ""ExampleCommand called - "" & StringArg & "" "" & DblArg" & vtCrLf & _ " 'Return this value" & vbCrLf & _ " OnExampleCommand = 55 " & vbCrLf & _ "end function" cmd.Language = "VBScript" 'Command is function, not a sub cmd.ReturnValue = true cmd.Arguments.Add "StringArg", siArgumentInput, "DefaultString" cmd.Arguments.Add "DblArg", siArgumentInput, 2.2 logmessage "Default arguments for command are : " & cmd.Arguments(0).Value & " " & cmd.Arguments(1).Value Application.AddCommand cmd logmessage "ExampleCommand is now installed" 'Now that the command is installed we can look it up and execute it set cmdlookup = Application.Commands("ExampleCommand") 'This will execute it with default values cmdlookup.execute 'Use these specific values cmdlookup.arguments(0).Value = "Another string" cmdlookup.arguments(1).Value = 1.1 cmdlookup.execute |
'VBScript example set args = Application.Commands("Twist").Arguments for each a in args LogString = a.Name & ":" if a.Flags = siArgumentInput or a.Flags = siArgumentInputOutput then LogString = LogString & CStr(a.Value) end if LogMessage LogString next |