A TriangleVertex represents a Point of a Triangle object.
        using namespace XSI;
        using namespace MATH;
        Application app;
        Model root = app.GetActiveSceneRoot();
        X3DObject myCube;
        root.AddGeometry( L"Cube", L"MeshSurface", L"", myCube );
        Triangle triangle(
            myCube.GetActivePrimitive().GetGeometry().GetTriangles().GetItem(0));
        TriangleVertex vertex0(triangle.GetPoints().GetItem(0));
        CVector3 pos(vertex0.GetPosition());
        app.LogMessage( L"Vertex 0: " +
            CValue(pos.GetX()).GetAsText() + L"," +
            CValue(pos.GetY()).GetAsText() + L"," +
            CValue(pos.GetZ()).GetAsText() );
#include <xsi_trianglevertex.h>

| Public Member Functions | |
| TriangleVertex () | |
| ~TriangleVertex () | |
| TriangleVertex (const CRef &in_ref) | |
| TriangleVertex (const TriangleVertex &in_obj) | |
| bool | IsA (siClassID in_ClassID) const | 
| siClassID | GetClassID () const | 
| TriangleVertex & | operator= (const TriangleVertex &in_obj) | 
| TriangleVertex & | operator= (const CRef &in_ref) | 
| MATH::CVector3 | GetPosition () const | 
| MATH::CVector3 | GetNormal () const | 
| CVertexColor | GetColor () const | 
| CUV | GetUV () const | 
| LONG | GetIndex () const | 
| TriangleVertex | ( | ) | 
Default constructor.
| ~TriangleVertex | ( | ) | 
Default destructor.
| TriangleVertex | ( | const CRef & | in_ref | ) | 
Constructor.
| in_ref | constant reference object. | 
| TriangleVertex | ( | const TriangleVertex & | in_obj | ) | 
Copy constructor.
| in_obj | constant class object. | 
| bool IsA | ( | siClassID | in_ClassID | ) | const [virtual] | 
Returns true if a given class type is compatible with this API class.
| in_ClassID | class type. | 
Reimplemented from SIObject.
| siClassID GetClassID | ( | ) | const [virtual] | 
| TriangleVertex& operator= | ( | const TriangleVertex & | in_obj | ) | 
Creates an object from another object. The newly created object is set to empty if the input object is not compatible.
| in_obj | constant class object. | 
| TriangleVertex& operator= | ( | const CRef & | in_ref | ) | 
Creates an object from a reference object. The newly created object is set to empty if the input reference object is not compatible.
| in_ref | constant class object. | 
Reimplemented from SIObject.
| MATH::CVector3 GetPosition | ( | ) | const | 
Returns the position of this TriangleVertex object.
| MATH::CVector3 GetNormal | ( | ) | const | 
Returns the normal of this TriangleVertex object. Triangles that belong to the same polygon have the same normal values.
| CVertexColor GetColor | ( | ) | const | 
Returns the vertex color of this TriangleVertex object.
| CUV GetUV | ( | ) | const | 
Returns the UV coordinates this TriangleVertex object.
| LONG GetIndex | ( | ) | const | 
Returns the index of this TriangleVertex object in the geometry.