, including all inherited members.
| __del__() | awScene.LodCollapse | [protected] |
| __init__() | awScene.LodCollapse | |
| awScene::LodGroup.__init__(LodGroup nodeToCopy) | awScene.LodGroup | |
| awScene::Group.__init__(Group nodeToCopy) | awScene.Group | |
| accept(NodeVisitor) | awScene.LodCollapse | |
| applyOcclusionTextureToAppearance(str outTextureFilename) | awScene.LodCollapse | [protected] |
| areTextureTransformsNormalized() | awScene.LodGroup | |
| collapse() | awScene.LodCollapse | |
| collectAndApplyTextureTransforms(awImage.Packing packedBitmap, aw.vector accumulatedDomains) | awScene.LodCollapse | [protected] |
| collectBitmapsAndDomains(LodGroup lodGroup, str textureFilename, int filterSize, int accumulatedTextureTransformsCount, aw.vector accumulatedBitmaps, aw.vector accumulatedDomains, bool hasSurfaceData) | awScene.LodCollapse | [protected] |
| convertOptimizedPatchIndex(int, int) | awScene.LodGroup | |
| getCollapseChild(int i) | awScene.LodCollapse | |
| getCollapseChildCount() | awScene.LodCollapse | |
| getCollapseChildren(NodeSet children) | awScene.LodCollapse | |
| getCollapseGroup() | awScene.LodCollapse | |
| getCollapseGroupMaintainSceneHierarchy() | awScene.LodCollapse | |
| getCurrentLevel() | awScene.LodGroup | |
| getDetailInfo(int level) | awScene.LodGroup | |
| getDoNotDisplay() | awScene.LodGroup | |
| getGuardType() | awScene.LodGroup | |
| getIsRelativeToOriginal() | awScene.Group | |
| getMinimumLODCount(NodeSet leaves) | awScene.LodCollapse | [protected] |
| getOcclusionFilename(str filename, str extName) | awScene.LodCollapse | [protected] |
| getPatchCountOverride_for_testing_only() | awScene.LodGroup | |
| getPatchCountPerLevel() | awScene.LodGroup | |
| getPatchesDeleted() | awScene.LodGroup | |
| getPatchesReversed() | awScene.LodGroup | |
| getPatchesTagged() | awScene.LodGroup | |
| getPendingLevel() | awScene.LodGroup | |
| getPriority() | awScene.LodGroup | |
| getSourceFilename() | awScene.LodGroup | |
| getSourceId() | awScene.LodGroup | |
| getStatistics() | awScene.LodGroup | |
| getSurfaceData() | awScene.LodGroup | |
| hasTextureTransforms() | awScene.LodGroup | |
| insertChild(NodeRef) | awScene.Group | |
| insertChildAtIndex(NodeRef child, int index) | awScene.LodCollapse | |
| isCollapsed() | awScene.LodCollapse | |
| isLeafNode() | awScene.LodGroup | |
| isPreloadRequested() | awScene.LodGroup | |
| isTraverseOriginalMode() | awScene.LodCollapse | |
| needToMaintainSceneHierarchy() | awScene.LodCollapse | |
| onOwnedObjectDirty(awSupport.OwnedObject object) | awScene.LodGroup | [protected] |
| onPropertyChange(int p, bool newState) | awScene.LodGroup | [protected] |
| operator=(LodCollapse rhs) | awScene.LodCollapse | [protected] |
| awScene::LodGroup.operator=(Node) | awScene.LodGroup | [protected] |
| packAndSaveTextureToFile(awImage.Packing packedBitmap, aw.vector accumulatedBitmaps, str outTextureFilename) | awScene.LodCollapse | [protected] |
| removeAllChildren() | awScene.LodCollapse | |
| removeChild(NodeRef child) | awScene.LodCollapse | |
| requestPreload(bool preload) | awScene.LodGroup | |
| resetCollapseState() | awScene.LodCollapse | |
| retainAmbientOcclusionTextures(aw.vector lodGroups, bool hasSurfaceData) | awScene.LodCollapse | [protected] |
| retainPolygonsAmbientOcclusionData() | awScene.LodCollapse | [protected] |
| scaleOcclusionTexture(awImage.ImageByte source, float scaleFactor) | awScene.LodCollapse | [protected] |
| setAllDirty(bool dirty) | awScene.LodCollapse | |
| setCollapseGroup(GroupRef group) | awScene.LodCollapse | |
| setCollapseGroupMaintainSceneHierarchy(bool msh) | awScene.LodCollapse | |
| setCollapseRoot(Group root) | awScene.LodCollapse | |
| setCurrentLevel(int level) | awScene.LodGroup | |
| setDetailInfo(int level, DetailInfoRef info) | awScene.LodGroup | [protected] |
| setDirty(int, bool dirty, bool propagate=True, Node dirtySource=None) | awScene.LodGroup | |
| setDoNotDisplay(bool stop) | awScene.LodGroup | |
| setPatchCountOverride_for_testing_only(int newValue) | awScene.LodGroup | |
| setPatchesDeleted(awUtil.BitFieldAuto) | awScene.LodGroup | |
| setPatchesOneDeleted(int which, bool value) | awScene.LodGroup | |
| setPatchesOneReversed(int which, bool value) | awScene.LodGroup | |
| setPatchesOneTagged(int which, bool value) | awScene.LodGroup | |
| setPatchesReversed(awUtil.BitFieldAuto) | awScene.LodGroup | |
| setPatchesTagged(awUtil.BitFieldAuto) | awScene.LodGroup | |
| setPendingLevel(int level) | awScene.LodGroup | |
| setPriority(Priority priority) | awScene.LodGroup | |
| setSourceFilename(str filename) | awScene.LodGroup | |
| setSourceId(int id) | awScene.LodGroup | |
| setSurfaceData(awSupport.SurfaceDataRef surfaceData) | awScene.LodGroup | |
| setTextureTransforms(aw.vector textureTransforms) | awScene.LodGroup | |
| setTextureTransformsNormalized(bool normalized) | awScene.LodGroup | |
| setTraverseOriginalMode(bool) | awScene.LodCollapse | |
| skipLodGroup(awScene.LodGroup lodGroup) | awScene.LodCollapse | [protected] |
| textureTransforms() | awScene.LodGroup | |
| traverse(NodeVisitor) | awScene.LodCollapse | |
| triggerRecompile() | awScene.LodGroup | |