RenderInterpreter is used by the rendering application.
This interpreter is responsible for doing render specific setup of the renderer display.
#include
<class_render_interpreter_1_1_render_interpreter.h>

Public Member Functions |
|
| __init__ () | |
| activate () | |
| Abstract - to be implemented by the
subclasses. |
|
| deactivate () | |
| Abstract - to be implemented by the
subclasses. |
|
| MODEL_IMPORT_DISPLAYED_ALL () | |
| Is this message guaranteed to arrive? What
if there are no import statements in the scene? Then what happens?
|
|
| DISPLAY_RENDER_SINGLE_FRAME () | |
| DISPLAY_RENDER_FRAME () | |
| DOCUMENT_LOAD_FAILED () | |
| We assume that if the document doesn't load
we need to shut down... |
|
| SHUTDOWN () | |
| RenderInterpreter.RenderInterpreter.__init__ | ( | ) |
Reimplemented from DisplayInterpreter.DisplayInterpreter.
| RenderInterpreter.RenderInterpreter.activate | ( | ) |
Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into a ready, active state. Ensure that this base class implementation is called by the subclass implementation.
Reimplemented from MessageInterpreter.MessageInterpreter.
| RenderInterpreter.RenderInterpreter.deactivate | ( | ) |
Abstract - to be implemented by the subclasses.
Performs the operations necessary to place this interpreter into a passive state. Ensure that this base class implementation is called by the subclass implementation.
Reimplemented from DisplayInterpreter.DisplayInterpreter.
| RenderInterpreter.RenderInterpreter.MODEL_IMPORT_DISPLAYED_ALL | ( | ) |
Is this message guaranteed to arrive? What if there are no import statements in the scene? Then what happens?
| RenderInterpreter.RenderInterpreter.DISPLAY_RENDER_SINGLE_FRAME | ( | ) |
| RenderInterpreter.RenderInterpreter.DISPLAY_RENDER_FRAME | ( | ) |
| RenderInterpreter.RenderInterpreter.DOCUMENT_LOAD_FAILED | ( | ) |
We assume that if the document doesn't load we need to shut down...
| RenderInterpreter.RenderInterpreter.SHUTDOWN | ( | ) |
Reimplemented from DisplayInterpreter.DisplayInterpreter.