#include
<class_display_interpreter_1_1_display_interpreter.h>
List
of all members.
Member Function Documentation
DisplayInterpreter.DisplayInterpreter.__init__ |
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DisplayInterpreter.DisplayInterpreter.deactivate |
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DisplayInterpreter.DisplayInterpreter.onNodeBoundingBoxValid |
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NodeBoundingBoxListener callback set on the environment and
model subroot.
When the bounding box of this root changes, we need to update
the bounding box used for setting the clip planes.
DisplayInterpreter.DisplayInterpreter.configureEventMapping |
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DisplayInterpreter.DisplayInterpreter.resize |
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DisplayInterpreter.DisplayInterpreter.getDisplay |
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DisplayInterpreter.DisplayInterpreter.setDisplay |
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DisplayInterpreter.DisplayInterpreter.getModelAndEnvironmentSubRoot |
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DisplayInterpreter.DisplayInterpreter.getModelSubRoot |
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DisplayInterpreter.DisplayInterpreter.getDrawRoot |
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DisplayInterpreter.DisplayInterpreter.getOrthoDrawRoot |
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DisplayInterpreter.DisplayInterpreter.getBackplateDrawRoot |
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DisplayInterpreter.DisplayInterpreter.getEnvironmentSubRoot |
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DisplayInterpreter.DisplayInterpreter.getDefaultNearClipDistance |
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DisplayInterpreter.DisplayInterpreter.getDefaultFarClipDistance |
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DisplayInterpreter.DisplayInterpreter.onNodeDeleted |
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Sends GEOMETRY_ALL_DELETED once all the nodes monitored from
APPLICATION_CLOSE_SCENE have been deleted.
DisplayInterpreter.DisplayInterpreter.SET_DRAW_ROOT |
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DisplayInterpreter.DisplayInterpreter.SET_ORTHO_DRAW_ROOT |
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DisplayInterpreter.DisplayInterpreter.SET_3D_UI_ROOT |
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DisplayInterpreter.DisplayInterpreter.SET_BACKPLATE_DRAW_ROOT |
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DisplayInterpreter.DisplayInterpreter.SET_DISPLAY |
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DisplayInterpreter.DisplayInterpreter.APPLICATION_CLOSE_SCENE |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_RESET |
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Clear display before closing scene, to avoid crashes when
different threads modify same data.
DisplayInterpreter.DisplayInterpreter.DISPLAY_RESETED |
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DisplayInterpreter.DisplayInterpreter.DOCUMENT_CLOSED |
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DisplayInterpreter.DisplayInterpreter.GEOMETRY_ALL_DELETED |
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At this point, all geometry has been freed and there is nothing
left to draw.
Reset the display.
DisplayInterpreter.DisplayInterpreter.DOCUMENT_LOADED |
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DisplayInterpreter.DisplayInterpreter.MANIPULATOR_POSITION_CHANGED |
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DisplayInterpreter.DisplayInterpreter.TEXTURE_MATRIX_TRANSFORM |
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DisplayInterpreter.DisplayInterpreter.ENVIRONMENT_LOADING_DONE |
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DisplayInterpreter.DisplayInterpreter.ENVIRONMENT_ROOT_TRANSFORM_CHANGED |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_FORCE_UPDATE_BOUNDINGBOXES |
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DisplayInterpreter.DisplayInterpreter.NAVIGATION_POSITION |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_SET_NEAR_CLIP |
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DisplayInterpreter.DisplayInterpreter.APPLICATION_VIEW_POSITION_AND_SIZE_CHANGED |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_VERTICAL_FOV_CHANGED |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_SET_PROJECTION_MODE |
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DisplayInterpreter.DisplayInterpreter.SAVE_SCREENSHOT |
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Saves a screenshot to the given filename.
DisplayInterpreter.DisplayInterpreter.SAVE_SCREENSHOT_AT_RESOLUTION |
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Saves a screenshot to the given filename and with the given
dimensions.
The aspect ratio of the screen will always be respected. If
either height or width are < 0, we will save at the current
resolution of the interactive window. The image is saved using the
default density of 72 DPI.
DisplayInterpreter.DisplayInterpreter.SAVE_SCREENSHOT_PARAMETERS |
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DisplayInterpreter.DisplayInterpreter.SAVE_SCREENSHOT_FOR_SHOT |
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DisplayInterpreter.DisplayInterpreter.SAVE_VIEWPORT |
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DisplayInterpreter.DisplayInterpreter.SHUTDOWN |
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DisplayInterpreter.DisplayInterpreter.DEBUG_PRINT_SCENE |
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Prints out the model and draw hierarchy.
Only available in debug mode.
DisplayInterpreter.DisplayInterpreter.DISPLAY_ONE_TO_ONE |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_SET_ONE_TO_ONE_DISTANCE |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_SET_VIEWPORT_SPLIT |
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DisplayInterpreter.DisplayInterpreter.APPLICATION_LOAD_PREFERENCES |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_SET_SHADING_MODE |
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DisplayInterpreter.DisplayInterpreter.DISPLAY_SET_TRANSPARENCY_TECHNIQUE |
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DisplayInterpreter.DisplayInterpreter.VIEWER_LAYOUT |
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DisplayInterpreter.DisplayInterpreter.ENVIRONMENT_BACKPLATE_PARAMETERS_CHANGED |
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DisplayInterpreter.DisplayInterpreter.ENVIRONMENT_BACKDROP_IMAGE_CHANGED |
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DisplayInterpreter.DisplayInterpreter.APPEARANCE_PARAMETER_CHANGE |
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