#include <ApfExporter.h>
Public Member Functions |
|
ApfExporter (int options=0, bool checkLicense=true) | |
void | setSceneRoot (awScene::Node &root, bool exportRoot=false) |
void | setSelectedNodes (awScene::Node &selectedroot) |
bool | save (const awString::IString &filename) |
int | getIdMapSize () |
awString::IString | getCurrentIdMapElementId () |
awString::IString | getCurrentIdMapElementApfId () |
bool | nextIdMapElement () |
virtual void | apply (awScene::Node &) |
virtual void | apply (awScene::Import &) |
virtual void | apply (awScene::MeshGeometry &) |
virtual void | apply (awScene::LodGroup &) |
virtual void | apply (awScene::LodCollapse &) |
Protected Member Functions |
|
virtual | ~ApfExporter () |
Static Protected Member Functions |
|
static awString::IString | getApfName (const awString::IString &base, awExport::Names ¤tNames) |
ApfExporter | ( | int | options = 0 , |
bool | checkLicense =
true |
||
) | [explicit] |
virtual ~ApfExporter | ( | ) | [protected, virtual] |
void setSceneRoot | ( | awScene::Node & | root, |
bool | exportRoot =
false |
||
) |
void setSelectedNodes | ( | awScene::Node & | selectedroot | ) |
bool save | ( | const awString::IString & | filename | ) |
int getIdMapSize | ( | ) |
awString::IString getCurrentIdMapElementId | ( | ) |
awString::IString getCurrentIdMapElementApfId | ( | ) |
bool nextIdMapElement | ( | ) |
static awString::IString getApfName | ( | const awString::IString & | base, |
awExport::Names & | currentNames | ||
) | [static, protected] |
virtual void apply | ( | awScene::Node & | ) | [virtual] |
Reimplemented from NodeVisitor.
virtual void apply | ( | awScene::Import & | ) | [virtual] |
Reimplemented from NodeVisitor.
virtual void apply | ( | awScene::MeshGeometry & | ) | [virtual] |
Reimplemented from NodeVisitor.
virtual void apply | ( | awScene::LodGroup & | ) | [virtual] |
Reimplemented from NodeVisitor.
virtual void apply | ( | awScene::LodCollapse & | ) | [virtual] |
Reimplemented from NodeVisitor.