ApfExporter Class Reference

#include <ApfExporter.h>

Inheritance diagram for ApfExporter:
Inheritance graph
[legend]

List of all members.

Public Member Functions

  ApfExporter (int options=0, bool checkLicense=true)
void  setSceneRoot (awScene::Node &root, bool exportRoot=false)
void  setSelectedNodes (awScene::Node &selectedroot)
bool  save (const awString::IString &filename)
int  getIdMapSize ()
awString::IString  getCurrentIdMapElementId ()
awString::IString  getCurrentIdMapElementApfId ()
bool  nextIdMapElement ()
virtual void  apply (awScene::Node &)
virtual void  apply (awScene::Import &)
virtual void  apply (awScene::MeshGeometry &)
virtual void  apply (awScene::LodGroup &)
virtual void  apply (awScene::LodCollapse &)

Protected Member Functions

virtual  ~ApfExporter ()

Static Protected Member Functions

static awString::IString  getApfName (const awString::IString &base, awExport::Names &currentNames)

Constructor & Destructor Documentation

ApfExporter ( int  options = 0,
bool  checkLicense = true 
) [explicit]
virtual ~ApfExporter ( ) [protected, virtual]

Member Function Documentation

void setSceneRoot ( awScene::Node root,
bool  exportRoot = false 
)
void setSelectedNodes ( awScene::Node selectedroot )
bool save ( const awString::IString &  filename )
int getIdMapSize ( )
awString::IString getCurrentIdMapElementId ( )
awString::IString getCurrentIdMapElementApfId ( )
bool nextIdMapElement ( )
static awString::IString getApfName ( const awString::IString &  base,
awExport::Names &  currentNames 
) [static, protected]
virtual void apply ( awScene::Node ) [virtual]
virtual void apply ( awScene::Import ) [virtual]
virtual void apply ( awScene::MeshGeometry ) [virtual]
virtual void apply ( awScene::LodGroup ) [virtual]
virtual void apply ( awScene::LodCollapse ) [virtual]

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