This reference page is linked to from the following overview topics: Using the C++ Classes.
#include <MeshGeometry.h>

Public Types |
|
| enum | State { NotCompiled, Compiled, NeedsRecompile } |
Public Member Functions |
|
| MeshGeometry () | |
| MeshGeometry (const MeshGeometry &nodeToCopy) | |
| MeshGeometry & | operator= (const MeshGeometry &) |
| virtual const awString::IString & | getGuardType () const |
| void | setGeometryData (awSupport::GeometryDataRef) |
| awSupport::GeometryDataRef | getGeometryData () const |
| void | setDoubleSided (bool) |
| True by default. |
|
| bool | getDoubleSided () const |
| virtual void | accept (NodeVisitor &) |
| State | getState () const |
| void | setState (State) |
| bool | isDegenerate () const |
| virtual bool | getIsRelativeToOriginal () const |
| virtual int | convertOptimizedPatchIndex (int, int) const |
| For the optimization. |
|
| const awSupport::PatchMapMulti & | getPatchMap () const |
| awSupport::PatchMapMulti & | getPatchMap () |
Protected Member Functions |
|
| virtual | ~MeshGeometry () |
| Reference counted objects shouldn't exist on
the stack. |
|
| virtual void | onOwnedObjectDirty (awSupport::OwnedObject *object) |
| enum State |
{
NotCompiled,
Compiled,
NeedsRecompile
} State;
| MeshGeometry | ( | ) |
| MeshGeometry | ( | const MeshGeometry & | nodeToCopy | ) |
| virtual ~MeshGeometry | ( | ) | [protected, virtual] |
Reference counted objects shouldn't exist on the stack.
| MeshGeometry& operator= | ( | const MeshGeometry & | ) |
| virtual const awString::IString& getGuardType | ( | ) | const [virtual] |
Reimplemented in LineGeometry.
| void setGeometryData | ( | awSupport::GeometryDataRef | ) |
| awSupport::GeometryDataRef getGeometryData | ( | ) | const |
| void setDoubleSided | ( | bool | ) |
True by default.
| bool getDoubleSided | ( | ) | const |
| virtual void accept | ( | NodeVisitor & | ) | [virtual] |
| State getState | ( | ) | const |
| void setState | ( | State | ) |
| bool isDegenerate | ( | ) | const |
| virtual bool getIsRelativeToOriginal | ( | ) | const [virtual] |
Reimplemented from Node.
| virtual int convertOptimizedPatchIndex | ( | int | , |
| int | |||
| ) | const [virtual] |
| const awSupport::PatchMapMulti& getPatchMap | ( | ) | const |
| awSupport::PatchMapMulti& getPatchMap | ( | ) |
| virtual void onOwnedObjectDirty | ( | awSupport::OwnedObject * | object | ) | [protected, virtual] |
Reimplemented from Node.