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Set up alternatives
Set up alternatives
Set up and view material lineups
Set up and view model lineups
Model
lineups are collections of objects or their attributes
that you hide or show as a unit in a scene. For example, all the
parts that make up a particular design for a hubcap.
NoteA
scene may have any number of model alternative lineups, but any one
object can be in only one model alternative at a time.
Create a model alternative
lineup
- Press the A key to
view the Alternatives interface.
- Click over the Create button
at the top of the alternatives list.
NoteIf you don’t see
this button, you may be in presentation mode. Press Tab to
get back to edit mode.
- A list of possible types of lineups appears.
Select the New Model Lineup type.
A new lineup is created to contain a new set
of model alternatives.
- Select the objects in the scene that
you want to add to the new alternative.
NoteIf you can’t see
the objects you want to add, they may already be assigned to another
model alternative. You need to remove them from the other model alternative
before re-assigning them (see below).
- In
the appropriate lineup, click the Add Alternative button
(called Add Next Alternative if
there are other alternatives in the lineup).
The selected objects are added to the lineup
as a new alternative. The eye icon indicates the alternative is
active and its contents are visible.
- Double-click the name field to add a
text label for easy identification of the alternative.
NoteWhen
authoring alternatives, do not use special symbols like the “#”
symbol within the names. If the Showcase file is ever to be used
through a web interface (either remotely or locally) special symbols
will make it difficult or impossible to control the alternatives
using HTTP protocols.
Continuing this example, assume you select the
blue objects and click Add Next Alternative.
This would create a new alternative containing the blue objects
and make it the active alternative. The red balls disappear, since
their alternative is no longer active.
Remove an object from
an alternative
- Click
on the alternative you want to work with to make it visible.
- Select the objects you want to remove
from the alternative.
- From the alternative’s right mouse button
menu, select Remove Selection From.
The object is no longer part of the alternative.
It will still be visible for the current alternative, but will also
be visible for other alternatives:
Add an object to an
alternative
- Select the objects you want
to add to an existing alternative.
NoteIf you can’t see
the objects you want to add, they may already be assigned to another
model alternative. You must remove them from the other alternative
before re-assigning them (see above).
- Click the alternative you want to work
with.
- From the alternative’s right mouse button
menu, select Add Selection Into.
Delete an alternative
- Expand
a lineup to view its alternatives. Select the alternative you want
to work with.
- From the alternative’s right mouse button
menu, select Delete Alternative.
The alternative is deleted from the lineup.
The objects in the alternative are not deleted, but they are now
visible and selectable for all other alternatives.
Select all objects
from a particular alternative
- From
the alternative’s right mouse button menu, select Select
Contents (or Select Visible Contents if
you don’t want to select hidden items).
- All objects in that alternative are now
selected.
Select all objects
in the entire lineup
Right-mouse-button click on
the lineup name, then choose Select Entire Lineup.