FBObjectPose Class Reference


Detailed Description

FBObjectPose class.

This class exposes the object used to store the pose of objects.

Inheritance diagram for FBObjectPose:
Inheritance graph
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List of all members.

Public Member Functions

  __init__ (str pName, object pObject=None)
  Public constructor.
  ClearPose ()
  Clear all the data of the pose.
bool  IsPropertyPoseable (FBProperty pProperty)
  Is the property poseable?.
  CopyObjectPose (str pObjectName, FBComponent pObject)
  Copy the pose of all the properties of an object.
  CopyPropertyPose (str pObjectName, FBProperty pProperty)
  Copy the pose of a property of an object.
  PasteObjectPose (str pObjectName, FBComponent pObject)
  Paste the pose of all the properties of an object.
  PastePropertyPose (str pObjectName, FBProperty pProperty)
  Paste the pose of a property of an object.
  SetPropertyValue (str pObjectName, str pPropertyName, float pValue, int pSize)
  Set the value of a property in the pose.
  GetPropertyValue (float pValue, int pSize, str pObjectName, str pPropertyName)
  Get the value of a property stored in the pose.
bool  IsPropertyStored (str pObjectName, str pPropertyName)
  Is the property stored in the pose?.
  CopyTransform (str pObjectName, FBComponent pObject, FBObjectPoseOptions pObjectPoseOptions)
  Copy the transform of an object.
  PasteTransform (str pObjectName, FBComponent pObject, FBObjectPoseOptions pObjectPoseOptions, HFBEvaluateInfo pEvaluateInfo=None)
  Paste the transform of an object.
  SetTransform (FBVector4 pT, FBMatrix pRM, FBMatrix pSM, str pObjectName, FBPoseTransformType pPoseTransformType)
  Set the transform of an object in the pose.
bool  GetTransform (FBVector4 pT, FBMatrix pRM, FBMatrix pSM, str pObjectName, FBPoseTransformType pPoseTransformType)
  Get the transform of an object in the pose.
bool  IsTransformStored (str pObjectName, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Is the transform of this object stored in the specified TransformType?.
  MultTransformAllObjects (FBMatrix pGX, FBModelTransformationMatrix pTransformAttribute, FBPoseTransformType pPoseTransformType)
  Multiply the transform of all objects in the pose.
  MultTransform (str pObjectName, FBMatrix pGX, FBModelTransformationMatrix pTransformAttribute, FBPoseTransformType pPoseTransformType)
  Multiply the transform of an objects in the pose.
  MirrorPoseAllObjects (FBObjectPoseMirrorOptions pObjectPoseMirrorOptions)
  Mirror the transform of all objects in the pose.
  MirrorPose (str pObjectName, FBObjectPoseMirrorOptions pObjectPoseMirrorOptions)
  Mirror the transform of an object in the pose.
  RemoveStanceOffsetAllObjects (FBObjectPose pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Remove the StanceOffset from all the objects in the pose.
  RemoveStanceOffset (str pObjectName, FBObjectPose pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Remove the StanceOffset from an object in the pose.
  AddStanceOffsetAllObjects (FBObjectPose pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Add the StanceOffset to all the objects in the pose.
  AddStanceOffset (str pObjectName, FBObjectPose pStancePose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Add the StanceOffset to an object in the pose.
  CopyFrom (FBObjectPose pFromPose)
  Copy everything from a given object.
  CopyPoseDataFrom (FBObjectPose pFromPose)
  Copy all the pose data from a given pose.
  CopyPoseAllObjectsTransformFrom (FBObjectPose pFromPose, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Copy all the transforms from a given pose.
  CopyPoseTransformFrom (FBObjectPose pFromPose, str pObjectName, FBPoseTransformType pPoseTransformType=kFBPoseTransformInvalid)
  Copy the transforms of an object from a given pose.
  MirrorRetargetPoseAllObjects (FBObjectPose pDstPose, FBObjectPose pSrcPose, FBObjectPose pDstStancePose, FBObjectPose pSrcStancePose, FBVector4 pMirrorPlaneEquation)
  Mirror the transform of all objects in the SrcPose and retarget the result on the DstPose.
  MirrorRetargetPose (FBObjectPose pDstPose, FBObjectPose pSrcPose, FBObjectPose pDstStancePose, FBObjectPose pSrcStancePose, FBVector4 pMirrorPlaneEquation, str pDstObjectName, str pSrcObjectName)
  Mirror the transform of an object in the SrcPose and retarget the result on the DstPose.

Member Function Documentation

__init__ ( str  pName,
object  pObject = None 
)

Public constructor.

This constructor is used to create a new object.

Parameters:
pName Object name. If pObject is not NULL, pName will be ignored.
pObject For internal use only.

Reimplemented from FBPose.

ClearPose ( )

Clear all the data of the pose.

bool IsPropertyPoseable ( FBProperty  pProperty )

Is the property poseable?.

Returns:
True if the value of this property can be stored in the pose.
CopyObjectPose ( str  pObjectName,
FBComponent  pObject 
)

Copy the pose of all the properties of an object.

Remarks:
You can specify a pObjectName different from the name of pObject.
Parameters:
pObjectName Name of the object to store in the pose.
pObject Object from which we'll read all the property values to store in the pose.
CopyPropertyPose ( str  pObjectName,
FBProperty  pProperty 
)

Copy the pose of a property of an object.

Remarks:
You can specify a pObjectName different from the name of pObject.
Parameters:
pObjectName Name of the object to store in the pose.
pProperty Property from which we'll read the value to store in the pose.
PasteObjectPose ( str  pObjectName,
FBComponent  pObject 
)

Paste the pose of all the properties of an object.

Remarks:
You can specify a pObjectName different from the name of pObject.
Properties that were not stored in the pose will not be affected.
Parameters:
pObjectName Name of the object stored in the pose.
pObject Object which will receive the values stored in the pose.
PastePropertyPose ( str  pObjectName,
FBProperty  pProperty 
)

Paste the pose of a property of an object.

Remarks:
You can specify a pObjectName different from the name of pObject.
The property will not be affected if it was not stored in the pose.
Parameters:
pObjectName Name of the object stored in the pose.
pProperty Property which will receive the value stored in the pose.
SetPropertyValue ( str  pObjectName,
str  pPropertyName,
float  pValue,
int  pSize 
)

Set the value of a property in the pose.

Parameters:
pValue Value to set.
pSize Number of elements in pValue.
pObjectName Name of the object to set the value.
pPropertyName Name of the property to set the value.
GetPropertyValue ( float  pValue,
int  pSize,
str  pObjectName,
str  pPropertyName 
)

Get the value of a property stored in the pose.

Parameters:
pValue Value to get.
pSize Number of elements in pValue.
pObjectName Name of the object to get the value.
pPropertyName Name of the property to get the value.
bool IsPropertyStored ( str  pObjectName,
str  pPropertyName 
)

Is the property stored in the pose?.

Parameters:
pObjectName Name of the object.
pPropertyName Name of the property.
Returns:
True if the property is stored in the pose.
CopyTransform ( str  pObjectName,
FBComponent  pObject,
FBObjectPoseOptions  pObjectPoseOptions 
)

Copy the transform of an object.

Remarks:
This function will always copy all the TransformAttributes (T,R,S) in all TransformType (Local, Global, LocalRef).
Parameters:
pObjectName Name of the object to store in the pose.
pObject Object from which we'll evaluate the transform values to store in the pose.
pObjectPoseOptions PoseOptions used to specify the transform of the reference object (Default: Identity).
PasteTransform ( str  pObjectName,
FBComponent  pObject,
FBObjectPoseOptions  pObjectPoseOptions,
HFBEvaluateInfo  pEvaluateInfo = None 
)

Paste the transform of an object.

Remarks:
Use the pObjectPoseOptions to specify which TransformType to use when pasting.
Parameters:
pObjectName Name of the object stored in the pose.
pObject Object which will receive the transform values stored in the pose.
pObjectPoseOptions PoseOptions used to specify the transform of the reference object, the TransformType and TransformAttributes to paste.
pEvaluateInfo Information concerning the evaluation of the animation (time, etc.)
SetTransform ( FBVector4  pT,
FBMatrix  pRM,
FBMatrix  pSM,
str  pObjectName,
FBPoseTransformType  pPoseTransformType 
)

Set the transform of an object in the pose.

Parameters:
pT Translation to set.
pRM Rotation to set.
pSM Scaling to set.
pObjectName Name of the object to set the transform.
pPoseTransformType Transform type in which to set the transform (Local, Global or LocalRef).
bool GetTransform ( FBVector4  pT,
FBMatrix  pRM,
FBMatrix  pSM,
str  pObjectName,
FBPoseTransformType  pPoseTransformType 
)

Get the transform of an object in the pose.

Parameters:
pT Translation to get.
pRM Rotation to get.
pSM Scaling to get.
pObjectName Name of the object to get the transform.
pPoseTransformType Transform type in which to set the transform (Local, Global or LocalRef).
Returns:
True if the transform was found in the pose.
bool IsTransformStored ( str  pObjectName,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Is the transform of this object stored in the specified TransformType?.

Remarks:
If pPoseTransformType is set to kFBPoseTransformInvalid, will check in all TransformTypes.
Parameters:
pObjectName Name of the object.
pPoseTransformType Transform type in which to check.
Returns:
True if the transform of this object is stored in the specified TransformType (Local, Global and LocalRef).
MultTransformAllObjects ( FBMatrix  pGX,
FBModelTransformationMatrix  pTransformAttribute,
FBPoseTransformType  pPoseTransformType 
)

Multiply the transform of all objects in the pose.

Parameters:
pGX Transformation matrix to apply.
pTransformAttribute Transform attribute to affect. Supported: T,R,S and Transformation.
pPoseTransformType Transform type in which to mult the transform (Local, Global or LocalRef).
MultTransform ( str  pObjectName,
FBMatrix  pGX,
FBModelTransformationMatrix  pTransformAttribute,
FBPoseTransformType  pPoseTransformType 
)

Multiply the transform of an objects in the pose.

Parameters:
pObjectName Name of the object.
pGX Transformation matrix to apply.
pTransformAttribute Transform attribute to affect. Supported: T,R,S and Transformation.
pPoseTransformType Transform type in which to mult the transform (Local, Global or LocalRef).
MirrorPoseAllObjects ( FBObjectPoseMirrorOptions  pObjectPoseMirrorOptions )

Mirror the transform of all objects in the pose.

Parameters:
pObjectPoseMirrorOptions MirrorOptions used to specify the mirror plane.
MirrorPose ( str  pObjectName,
FBObjectPoseMirrorOptions  pObjectPoseMirrorOptions 
)

Mirror the transform of an object in the pose.

Parameters:
pObjectName Name of the object to mirror.
pObjectPoseMirrorOptions MirrorOptions used to specify the mirror plane.
RemoveStanceOffsetAllObjects ( FBObjectPose  pStancePose,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Remove the StanceOffset from all the objects in the pose.

Remarks:
Working with poses with their StanceOffset removed is usefull for retargetting.
If pPoseTransformType is set to kFBPoseTransformInvalid, offsets will be removed in all TransformTypes.
Parameters:
pStancePose Pose representing the stance of all objects.
pPoseTransformType Transform type in which to remove the offset (Local, Global or LocalRef).
RemoveStanceOffset ( str  pObjectName,
FBObjectPose  pStancePose,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Remove the StanceOffset from an object in the pose.

Remarks:
Working with poses with their StanceOffset removed is usefull for retargetting.
If pPoseTransformType is set to kFBPoseTransformInvalid, offsets will be removed in all TransformTypes.
Parameters:
pObjectName Name of the object.
pStancePose Pose representing the stance of all objects.
pPoseTransformType Transform type in which to remove the offset (Local, Global or LocalRef).
AddStanceOffsetAllObjects ( FBObjectPose  pStancePose,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Add the StanceOffset to all the objects in the pose.

Remarks:
Working with poses with their StanceOffset removed is usefull for retargetting.
If pPoseTransformType is set to kFBPoseTransformInvalid, offsets will be added in all TransformTypes.
Parameters:
pStancePose Pose representing the stance of all objects.
pPoseTransformType Transform type in which to add the offset (Local, Global or LocalRef).
AddStanceOffset ( str  pObjectName,
FBObjectPose  pStancePose,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Add the StanceOffset to an object in the pose.

Remarks:
Working with poses with their StanceOffset removed is usefull for retargetting.
If pPoseTransformType is set to kFBPoseTransformInvalid, offsets will be added in all TransformTypes.
Parameters:
pObjectName Name of the object.
pStancePose Pose representing the stance of all objects.
pPoseTransformType Transform type in which to add the offset (Local, Global or LocalRef).
CopyFrom ( FBObjectPose  pFromPose )

Copy everything from a given object.

Remarks:
Will copy everything, including the object name, properties, data etc. Objects will be identical.
Parameters:
pFromPose Pose from which to copy.
CopyPoseDataFrom ( FBObjectPose  pFromPose )

Copy all the pose data from a given pose.

Remarks:
Will copy all the data of the pose including the transforms.
Parameters:
pFromPose Pose from which to copy the data.
CopyPoseAllObjectsTransformFrom ( FBObjectPose  pFromPose,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Copy all the transforms from a given pose.

Remarks:
If pPoseTransformType is set to kFBPoseTransformInvalid, copy all TransformTypes.
Parameters:
pFromPose Pose from which to copy the data.
pPoseTransformType Transform type from which to copy the transform (Local, Global or LocalRef).
CopyPoseTransformFrom ( FBObjectPose  pFromPose,
str  pObjectName,
FBPoseTransformType  pPoseTransformType = kFBPoseTransformInvalid 
)

Copy the transforms of an object from a given pose.

Remarks:
If pPoseTransformType is set to kFBPoseTransformInvalid, copy all TransformTypes.
Parameters:
pFromPose Pose from which to copy the data.
pObjectName Name of object to copy the transform from.
pPoseTransformType Transform type from which to copy the transform (Local, Global or LocalRef).
MirrorRetargetPoseAllObjects ( FBObjectPose  pDstPose,
FBObjectPose  pSrcPose,
FBObjectPose  pDstStancePose,
FBObjectPose  pSrcStancePose,
FBVector4  pMirrorPlaneEquation 
)

Mirror the transform of all objects in the SrcPose and retarget the result on the DstPose.

Remarks:
This function can be used to mirror the pose of a right-arm on a left-arm, or a tail on itself.
The mirror plane should intersect with the origin because we mirror the pose with stance offsets removed.
Parameters:
pDstPose Destination pose to receive the result.
pSrcPose Source pose to mirror.
pDstStancePose Stance pose for the DstPose.
pSrcStancePose Stance pose for the SrcPose.
pMirrorPlaneEquation Mirror plane used to mirror the SrcPose once the stance offsets are removed.
MirrorRetargetPose ( FBObjectPose  pDstPose,
FBObjectPose  pSrcPose,
FBObjectPose  pDstStancePose,
FBObjectPose  pSrcStancePose,
FBVector4  pMirrorPlaneEquation,
str  pDstObjectName,
str  pSrcObjectName 
)

Mirror the transform of an object in the SrcPose and retarget the result on the DstPose.

Remarks:
This function can be used to mirror the pose of a right-arm on a left-arm, or a tail on itself.
The mirror plane should intersect with the origin because we mirror the pose with stance offsets removed.
Parameters:
pDstPose Destination pose to receive the result.
pSrcPose Source pose to mirror.
pDstStancePose Stance pose for the DstPose.
pSrcStancePose Stance pose for the SrcPose.
pMirrorPlaneEquation Mirror plane used to mirror the SrcPose once the stance offsets are removed.
pDstObjectName Name of the object in the DstPose to receive the mirror of the SrcPose.
pSrcObjectName Name of the object to mirror from the SrcPose.

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FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose FBObjectPose