Enumeration mapping.
The way our C++ enumerations have been exposed in python is to use the enumerated type name as a class name, and having each of the possible enum values as a separate data member. For example, with FBTimeMode's enum named 'kFBTimeModePAL', you would instead use FBTimeMode.kFBTimeModePAL in Python.
Inherited by FBAccessMode, FBAlphaSource, FBAnimationLayerMergeOptions, FBAssetMngFileOptions, FBAssetMngMenuOptions, FBAttachType, FBAttenuationType, FBBatchFileFormat, FBBatchOnContainsBatchTakes, FBBatchOnTakeExist, FBBatchProcessType, FBBatchStatus, FBBodyNodeId, FBBodyPartId, FBBorderStyle, FBButtonLook, FBButtonState, FBButtonStyle, FBCameraAntiAliasingMethod, FBCameraApertureMode, FBCameraDistanceMode, FBCameraFilmBackType, FBCameraFocusDistanceSource, FBCameraFrameSizeMode, FBCameraMatrixType, FBCameraResolutionMode, FBCameraSafeAreaMode, FBCameraSamplingType, FBCameraStereoType, FBCameraType, FBCameraViewPlaneMode, FBCellStyle, FBCharacterContactBehaviour, FBCharacterHipsTranslationMode, FBCharacterInputType, FBCharacterKeyingMode, FBCharacterLoadAnimationMethod, FBCharacterPlotWhere, FBCharacterPoseFlag, FBCharacterPoseKeyingMode, FBCharacterResetProperties, FBCharacterRollSolver, FBClipEnd, FBClusterMode, FBCommandState, FBCommPortType, FBCommType, FBConnectionAction, FBConnectionType, FBConsoleChannelType, FBControllerMode, FBControlSetType, FBDeckTransportMode, FBDeformerType, FBDeviceKeyboardKey, FBDeviceSamplingMode, FBDisplayMode, FBDisplayWhat, FBDragAndDropState, FBEffectorId, FBEffectorSetID, FBElementAction, FBEventAnimationNodeType, FBFileFormatAndVersion, FBFilePopupStyle, FBFilterType, FBFloorContactID, FBFogMode, FBGapMode, FBGenerationMode, FBGeometryArrayElementType, FBGeometryArrayID, FBGeometryMappingMode, FBGeometryReferenceMode, FBIconPosition, FBImageFormat, FBImageInterleaveType, FBImageInterpolationType, FBImageType, FBInputKey, FBInputModifier, FBInputType, FBInsertSegmentMode, FBInterpolation, FBInterpolatorCurveType, FBKeyingGroupType, FBLayerMode, FBLayerRotationMode, FBLightType, FBListStyle, FBManipulatorPickType, FBManipulatorTransformType, FBMarkerLook, FBMarkerResolutionLevel, FBMarkerType, FBMaterialTextureType, FBMenuItemType, FBMergeLayerMode, FBMirrorPlaneType, FBModelRotationOrder, FBModelShadingMode, FBModelTemplateStyle, FBModelTransformationMatrix, FBNamespaceAction, FBNurbType, FBObjectFlag, FBObjectPoseMirrorOptionsFlag, FBObjectPoseOptionsFlag, FBObjectStatus, FBOrientation, FBParallelScheduleType, FBParity, FBPathTangeantMode, FBPickingMode, FBPlayMode, FBPlotAllowed, FBPopupInputType, FBPoseTransformType, FBPoseType, FBProfilingMode, FBPropertyFlag, FBPropertyType, FBRecalcMarkerSetOffset, FBRenderingPass, FBRigidBodyMode, FBRotationFilter, FBRotationOrder, FBRSType, FBSceneChangeType, FBSegmentMode, FBShadowFrameType, FBShadowType, FBSkeletonNodeId, FBStereoDisplayMode, FBStoryClipCompMode, FBStoryClipShowGhostMode, FBStoryClipSolveMode, FBStoryTrackBodyPart, FBStoryTrackRefMode, FBStoryTrackType, FBSurfaceMode, FBSurfaceType, FBTakeChangeType, FBTakeSpanOnLoad, FBTangentClampMode, FBTangentConstantMode, FBTangentMode, FBTCPIPSocketType, FBTextJustify, FBTextStyle, FBTextureBlendMode, FBTextureMapping, FBTextureUseType, FBTimeMode, FBTimeReferential, FBToolPossibleDockPosition, FBTransportMode, FBTransportPlaySpeed, FBTransportSnapMode, FBTransportTimeFormat, FBTriggerStyle, FBUseChnMode, FBVideoCodecMode, FBVideoFormat, FBVideoInterlaceMode, FBVideoLiveType, FBVideoProxyMode, FBVideoRenderDepth, FBVideoRenderFieldMode, FBVideoRenderViewingMode, FBVideoStorageMode, and FBViewerMode.