This tutorial guides you through the procedures necessary to create a Control rig and customize the Control rig to create
animation in subsequent tutorials.
Control rigs are an animation tool that make it easy to control and position your character model. You can re-purpose Control
rigs for other models.
The following asset is required for this tutorial:
NoteThe tutorial assets can be found in the Asset Browser under the Tutorials folder and in the MotionBuilder directory on your system.
Best PracticeTo use the latest update of the tutorials and tutorial assets, go to
http://www.autodesk.com/motionbuilder2013-documentation and download the tutorials and tutorial support files to your system. If you download the tutorial support files to a location
other than the
MotionBuilder default location, remember to add this location in the Asset browser so you can access the assets via the Asset browser.