View menu
 
 
 

The View menu in the Viewer window contains options that define how you view your scene. You can choose the number of camera views, switch camera views, add cameras, and access other options related to viewing the scene.

Viewer Layout

Lets you select between splitting the Viewer window into one, two, three, or four panes. You can also press Ctrl and numbers 1, 2, 3, 4, from the keyboard.

Viewer window divided into four panes A. The active camera view

Each pane can use a different camera view, so you can see your scene from different perspectives at the same time. You can also show the Schematic view in any of the Viewer window panes.

When the Viewer window has been split into more than one pane, move your mouse over the pane to activate it. You must make a Viewer window pane active before performing an action such as changing the camera view.

A white outline highlights the currently active Viewer window pane.

Full Screen

Fills the entire screen with the Viewer window, hiding all other windows and menus. To return to the normal Viewer window mode, press Alt-Enter.

Perspective

The Perspective menu lets you set the current Camera view to the following perspective camera views:

Camera View Description
Producer Perspective The default camera view which shows the scene with the XZ plane defining the horizon. The Z-axis faces the camera and continues towards the horizon, the X-axis is left to right, and the Y-axis is up and down. This camera view lets you translate an object on all three planes, and lets you zoom, pan, and orbit.
No Cameras Lists the custom cameras in your scene. When a camera is created, the name of the camera replaces the No Camera indication. Each additional camera is numbered and subsequently listed.
Create New Camera Creates a new camera and adds it to the current scene.
Create New Stereo Camera Creates a new stereo camera and adds it to the current scene.
Rename Current Camera Opens a dialog box in which you can rename the current custom camera.
Delete Camera Lets you choose a camera to delete from the available custom cameras in your scene.

Orthographic

The Orthographic menu lets you set the current Camera view to one of the seven Producer cameras. See Producer camera types.

Schematic

Switches the active Camera view to the Schematic view. See Schematic view.

Camera Switcher

Lets you switch between custom cameras along a timeline. The Camera Switcher is take-based, which means that you can create a different set of camera switches per take. For more information about the Camera Switcher, see Camera switcher.

Frame Selected

Frames selected assets in a scene. Click Frame Selected a second time to return the view to its previous perspective.

Frame All

Frames all elements and models in a scene. Click Frame All a second time to return the view to its previous perspective.

Reset

Resets the camera view to its default position. When used with a custom camera, Reset affects the camera’s translation.