The following table compares important Alembic and GPU cache features.
| Features | Alembic cache | GPU cache |
|---|---|---|
| Load cache file with Alembic Cache > Alembic Import | Yes | Yes |
| Load cache file with GPU Cache > Import | Yes | Yes |
| Resulting object hierarchies when cache is imported | Original node hierarchy preserved. See Alembic Caches. |
Original node hierarchy consolidated to a single node. See GPU Caches. |
| Supported renderers | Maya Software and mental ray | mental ray |
| Shading support | None | |
| Edit imported cache file | Edit as Maya geometry. See Alembic Caches. |
Geometry cannot be edited. |
| Cache file evaluation | By Maya dependency graph. | By gpuCache node on the system graphics card See GPU Caches. |
| Loaded plug-ins | AbcImport.mll, AbcExport.mll | gpuCache.mll |
| Support for MEL commands | Yes | Yes |
| |
Yes | Yes |
| |
No | Yes |
Except where otherwise noted, this work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License